Noise-Extras VS curly-vortex

Compare Noise-Extras vs curly-vortex and see what are their differences.

Noise-Extras

Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves. (by KdotJPG)

curly-vortex

Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1 (by smcameron)
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Noise-Extras curly-vortex
22 1
23 32
- -
4.4 0.0
3 months ago over 6 years ago
Java Processing
Creative Commons Zero v1.0 Universal GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Noise-Extras

Posts with mentions or reviews of Noise-Extras. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

curly-vortex

Posts with mentions or reviews of curly-vortex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-15.
  • Wind direction from noise map?
    3 projects | /r/proceduralgeneration | 15 Aug 2021
    It's the core idea underlying gaseous-giganticus -- here's some output. Here's a bunch of pics of various scales of noise field. Curly Vortex is a Processing program that does the same thing in 2D to an image... some sample output here.

What are some alternatives?

When comparing Noise-Extras and curly-vortex you can also consider the following projects:

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

world - A set of tools for wide world generation and manipulation

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

Icaria-Noise - A highly-optimized C# noise-function library.

FastNoise_CSharp - FastNoise C# Version

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com