NintendoExtensionCtrl
HadesVR
NintendoExtensionCtrl | HadesVR | |
---|---|---|
5 | 2 | |
105 | 195 | |
- | 6.2% | |
0.0 | 5.1 | |
almost 3 years ago | 9 months ago | |
C++ | C++ | |
GNU Lesser General Public License v3.0 only | MIT License |
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NintendoExtensionCtrl
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Wii Nunchuck with Arduino Mega
There are lots of libraries to talk to Nunchuks. I recommend this one.
- Better control over pin outs(and connecting a Wii remote) nano 33 IOT
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Questions about a hypothetical mod for a Wii Classic Controller
Classic controller != wiimote, it's an expansion that plugs into a wiimote over I2C, so easy to attach to a microcontroller, there are several Arduino compatible libraries people have written for it like this, https://github.com/dmadison/NintendoExtensionCtrl , then for turning that + a couple of GPIOs into a USB controller can use an arduino HID joystick library on any of the 32U4 based arduino boards https://github.com/MHeironimus/ArduinoJoystickLibrary
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How would I use a wii nunchuk with my arduino leonardo? complete noob..
Can someone point me in the right direction? I know nothing. I've been looking at how the code is formed here: https://github.com/dmadison/NintendoExtensionCtrl and have uploaded the example to my arduino to debug it through the serial monitor. Other than that, don't really understand. I did manage to make it spam keyboard letters on accident.. I would love to know how to use this as a game controller on my pc using keyboard keys.
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can semeone help?
(For what it's worth, you could also try a pre-existing library with Nunchuk support).
HadesVR
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What is holding VR back in your opinion?
Another thing to note is the claim that "VR Hardware development is hard", it's not that hard and most of the research has been done for us already. Look at something like the HadesVR, it's simple as heck to build and modify to whatever you want it to be.
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Custom VR System
https://github.com/HadesVR/HadesVR i think this is the only DIY-able headset that is actualy usable, as most are just 3dof which isnt something that you want.
What are some alternatives?
ESP8266-I2C-Driver - Fixed built-in I2C driver for Arduino ESP8266 core
PhoneVR - Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.
lcdgfx - Driver for LCD displays running on Arduino/Avr/ESP32/Linux (including Rasperry) platforms
lucidgloves - Arduino/ESP32 based DIY VR Haptic gloves. Compatible with SteamVR via OpenGloves.
ArduinoJoystickLibrary - An Arduino library that adds one or more joysticks to the list of HID devices an Arduino Leonardo or Arduino Micro can support.
Relativty - An open source VR headset with SteamVR supports for $200
SerialTransfer - Arduino library to transfer dynamic, packetized data fast and reliably via Serial, I2C, or SPI
Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]
SoftWire - Software I2C implementation for Arduino and other Wiring-type environments
ArduinoJoystickWithFFBLibrary - An Arduino Joystick Library With Force Feedback Feature
BrawlCrate - BrawlBox/BrawlTools Fork, Wii File Editor
Hogwarts-Legacy-Broom - I turned a Harry Potter Nimbus 2000 Movie Prop into a controller to fly broomsticks in Hogwarts Legacy (PC).