NiceGuy-Shaders
A collection of my ReShade shaders. (by mj-ehsan)
JJW_Strength
Reshade shader for affecting the strength of other shaders (by jaycewhite)
NiceGuy-Shaders | JJW_Strength | |
---|---|---|
9 | 1 | |
104 | 0 | |
- | - | |
6.0 | 10.0 | |
5 months ago | almost 2 years ago | |
HLSL | HLSL | |
Creative Commons Zero v1.0 Universal | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NiceGuy-Shaders
Posts with mentions or reviews of NiceGuy-Shaders.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-14.
-
Ray-Tracing WIP
If anyone else wants to take a whack at it. I'm using qUINT motionvectors and NiceGuy-Shaders NiceGuy Lighting.
- Hey guys, Smerfcy here, back with an update for my ReShade preset v.03. Improved performance/color banding in the sky. Updated installation instructions in the comments.
- [Drowned Mods] RTGI 0.36?
- Rim Light from RoShade
-
SSR + ADoF, is there any way to make these two work ?
Also, there are a couple extra shaders that work well with SSR: - NiceGuy (https://github.com/mj-ehsan/NiceGuy-Shaders) - JJW_Strength (https://github.com/jaycewhite/JJW_Strength)
- [Drowned Mods] RTGI 0,36?
-
⚙️ ReShade 5.7.0 setup guide for Guild Wars 2, as well as my own custom set of presets. 🎉
🎇 Included: NiceGuy NGLighting.fx, NGLighting-Shader.fxh, NGLighting-Configs.fxh, Scatter.fx Source: https://github.com/mj-ehsan/NiceGuy-Shaders License: CC0 1.0 Universal License https://github.com/mj-ehsan/NiceGuy-Shaders/blob/main/LICENSE.
-
Wizard City with custom lighting (before and after)
For anyone wondering how to do this, I used ReShade with qUINT RTGI and these lighting shaders. The lamps move with your camera so its only good for screenshots.
-
what are good settings for ssr?
You have to play with parameters, every game has its own look and there's no fixed formula. What I do recommend is pairing SSR with scatter -> https://github.com/mj-ehsan/NiceGuy-Shaders/tree/main/Shaders
JJW_Strength
Posts with mentions or reviews of JJW_Strength.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-17.
-
SSR + ADoF, is there any way to make these two work ?
Also, there are a couple extra shaders that work well with SSR: - NiceGuy (https://github.com/mj-ehsan/NiceGuy-Shaders) - JJW_Strength (https://github.com/jaycewhite/JJW_Strength)
What are some alternatives?
When comparing NiceGuy-Shaders and JJW_Strength you can also consider the following projects:
reshade - A generic post-processing injector for games and video software.
ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
ReshadeEffectShaderToggler - Reshade 5+ addin to apply Reshade effects to render targets of shader groups based on a key press. It allows you to configure these groups from within the addin as well.
ShaderToggler - Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.