Json.NET
warehouse
Json.NET | warehouse | |
---|---|---|
53 | 275 | |
10,530 | 3,470 | |
- | 0.5% | |
3.7 | 9.7 | |
20 days ago | 4 days ago | |
C# | Python | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Json.NET
- stopDoingJson
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Should you use Newtonsoft.Json or System.Text.Json in 2023?
This bug and many others related to time: https://github.com/JamesNK/Newtonsoft.Json/issues/862 And they will never get fixes, because the project is kind of dead. Edit: and actually, the creator claim to have made it like this on purpose, so I don't trust it anymore.
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Removing default values while serializing using Newtonsoft.Json
There's a related discussion on the GitHub repo:
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React developer to NET
Nuget is where you'll get 3rd party libraries (such as Newtonsoft.Json for JSON processing)
- what library do i need to include for this json deserializer? (or how do i find what libs i need to include in general?)
- How do you normally store large raw json string into a variable in your code in C#?
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Best practice for organizing multiple classes (new to programming)
Common convention (with rare exceptions) is to name your project the same as your assembly name and default namespace. For example, Newtonsoft.Json.csproj makes an assembly called Newtonsoft.Json.dll with the default namespace of Newtonsoft.Json. Inside that project directory (which usually also has the same name), subdirectories would match namespaces nested inside the default, like in that example there is a folder named Serialization which contains classes that are all in the namespace Newtonsoft.Json.Serialization. Classes in this nested namespace can automatically access classes defined in parent namespaces without extra using statements, like how JsonProperty.cs can reference JsonConverter from the Newtonsoft.Json namespace, but it needs a using statement at the top of the file in order to access classes from the sibling namespace Newtonsoft.Json.Utilities
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market data GET HttpClient json requests vs net sdk wrapper functions
As I said, I'm not familiar with C# but on a quick Google it seems there isn't one idiomatic way to handle JSON in C# - instead a multitude of different libraries/packages for doing so. This seems... ...irritating. json.NET (https://www.newtonsoft.com/json) seems to be one of the best (but again, I don't know C#).
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How easy is Monogame for a beginner coming from game engines?
MonoGame abstracts a lot of the rendering work and is easy to use for 2D games (I haven't tested its 3D support so far). It also provides you with a content pipeline plus audio and input handlers. All that's left for you to do is roll your own Entity Component System, physics, and game logic. If you're not interested in writing your own physics, there are libraries out there already. Additionally, if you don't want to get caught up in the details of data serialization, Json.NET is a great package for serializing data in JSON format. That makes it perfect when paired with a map editor such as Tiled, which can export to JSON.
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Does SerializeObject from NewtonSoftJson translate property names based on the environment language?
Also file an issue report with Newtonsoft because IMO that should not be happening.
warehouse
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Create an AI prototyping environment using Jupyter Lab IDE with Typescript, LangChain.js and Ollama for rapid AI prototyping
pip install PackageName: installs a package (you can browse the available packages in the Python Package Index)
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Smooth Packaging: Flowing from Source to PyPi with GitLab Pipelines
python3 -m pip install \ --trusted-host test.pypi.org --trusted-host test-files.pythonhosted.org \ --index-url https://test.pypi.org/simple/ \ --extra-index-url https://pypi.org/simple/ \ piper_whistle==$(python3 -m src.piper_whistle.version)
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Pickling Python in the Cloud via WebAssembly
In my experience so far, I can use a vast amount of the Python Standard Library to build Wasm-powered serverless applications. The caveat I currently understand is that Python’s implementation of TCP and UDP sockets, as well as Python libraries that use threads, processes, and signal handling behind the scenes, will not compile to Wasm. It is worth noting that a similar caveat exists with libraries that I find on The Python Package Index (PyPI) site. While these caveats might limit what can be compiled to Wasm, there are still a ton of extremely powerful libraries to leverage.
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Introducing Flama for Robust Machine Learning APIs
We believe that poetry is currently the best tool for this purpose, besides of being the most popular one at the moment. This is why we will use poetry to manage the dependencies of our project throughout this series of posts. Poetry allows you to declare the libraries your project depends on, and it will manage (install/update) them for you. Poetry also allows you to package your project into a distributable format and publish it to a repository, such as PyPI. We strongly recommend you to learn more about this tool by reading the official documentation.
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PyPI Packaging
From there, I needed to learn a bit about PyPi or Python Package Index, which is the home for all the wonderful packages that you know if you have ever run the handy pip install command. PyPi has a pretty quick and easy onboarding, which requires a secured account be created and, for the purposes of submitting packages from CLI, an API token be generated. This can be done in your PyPi profile. Once logg just navigate to https://pypi.org/manage/account/ and scroll down to the API tokens section. Click “Add Token” and follow the few steps to generate an API token which is your access point to uploading packages. With all this in place, I was able to use twine to handle the package upload. First I needed to install twine, again as simple as pip install twine. In order for twine to access my API token during the package upload process, it needed to read it from .pypirc file that contains the token info. For some that file may exist already, for me I was required to create it. Working in windows I simply used a text editor to create it in my home user directory ($HOME/.pypirc). The file contents had a TOML like format looked like this:
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Releasing my Python Project
I have published the package to Python Package Index, commonly called PyPi, and in this post, I'll be sharing the steps I had to follow in the process.
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Publishing my open source project to PyPI!
Register at PyPI.org
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Show HN: I mirrored all the code from PyPI to GitHub
According to the stats on the original link, there are over 25,000 identified secret ids/keys/tokens in the data. And it looks like that's just identifiable secrets, e.g. "Google API Keys" that I'm guessing are identifiable because they have a specific pattern, and may be missing other secrets that use less recognizable patterns.
I mean, sure, compared to the 478,876 Projects claimed on https://pypi.org/, that's a pretty small minority. On the other hand, I'd guess a many Python packages don't use these particular services, or even need to connect to a remote service at all, so the area for this class of mistake should be even smaller.
And mistakes do happen, but that's a pretty big thing to miss if you are knowingly publishing your code with the expectation other people will be reading it.
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Pezzo v0.5 - Dashboards, Caching, Python Client, and More!
PyPi package
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Modifying keywords in python package
Does pypi.org display the Union of all keywords, the keywords of the most recent release, the keywords of the first release or some other weird combination like the intersection?
What are some alternatives?
Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
devpi
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
bandersnatch
Protobuf.NET - Protocol Buffers library for idiomatic .NET
localshop - local pypi server (custom packages and auto-mirroring of pypi)
LitJSON - JSON library for the .Net framework
Poe the Poet - A task runner that works well with poetry.
Jil - Fast .NET JSON (De)Serializer, Built On Sigil
scribd-downloader
ProtoBuf - C# code generator for reading and writing the protocol buffers format
Python Packages Project Generator - 🚀 Your next Python package needs a bleeding-edge project structure.