NanoLimbo VS rusty-connector

Compare NanoLimbo vs rusty-connector and see what are their differences.

rusty-connector

A player and server connection manager for Velocity based Minecraft Networks! (by Aelysium-Group)
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NanoLimbo rusty-connector
2 4
227 54
- -
6.0 9.1
4 days ago 6 days ago
Java Java
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NanoLimbo

Posts with mentions or reviews of NanoLimbo. We have used some of these posts to build our list of alternatives and similar projects.

rusty-connector

Posts with mentions or reviews of rusty-connector. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-23.
  • Kubernetes Java API confusion when trying to create pod
    1 project | /r/kubernetes | 6 Nov 2023
    The long story made short is I'm working with a guy to make a Minecraft plugin that does autoscaling with Kube in a better way than Agones. This is the current implementation
  • Skyblock server where each island is ran on it own server.
    5 projects | /r/admincraft | 23 May 2023
    For sending players to servers most plugins that do some sort of load balancing will work, such as ajQueue. If you wan't to be able to add/remove servers as needed, you could use a plugin like [Rusty Connector](https://github.com/Aelysium-Group/rusty-connector) (Velocity only), then setup software like TimoCloud (Simple) or Kubernetes (Probably better, but way more complex). (Timo cloud also adds servers at run time by default, but the main issue I've found is that most plugins that do load balancing don't like dynamically adding/removing servers to their lists.)
  • I made a Velocity plugin that can register fresh servers to the proxy during runtime!
    1 project | /r/admincraft | 19 May 2023
    It's called [RustyConnector](https://github.com/Aelysium-Group/rusty-connector) and I'm trying to drive a bit more traffic and interest in it! So I figured I'd make a post to talk about it for a bit :D

What are some alternatives?

When comparing NanoLimbo and rusty-connector you can also consider the following projects:

spark - A performance profiler for Minecraft clients, servers, and proxies.

AdvancedSlimePaper - Advanced Slime World Manager as a Paper Fork

ForcePacks - Velocity plugin that kicks players who don't accept the server resourcepack

labymod-server-api - This API allows you to communicate between a LabyMod client and your server

VanillaCord - VanillaCord – IP Forwarding support for Vanilla Minecraft Servers

TeriumCloud - A simple usable cloud-system for minecraft networks.

gomint - GoMint is a modern Minecraft Bedrock Edition server enabling you to make your visions come true

OmegaPixelMOTD - Motd plugin for Spigot, Velocity, Bungee, Sponge

Light-Java - A fast, lightweight and more productive microservices framework

FabricProxy-Lite - Fabric mod for support forward player data from velocity.

Last-Launcher - Lightweight: Faster than light, Low on memory