NAudio
tone
NAudio | tone | |
---|---|---|
27 | 15 | |
5,263 | 380 | |
1.3% | - | |
5.3 | 4.2 | |
5 days ago | 12 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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NAudio
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DIY Wavetable Synthesis Sequencer
Thanks for the suggestion. I have to rewrite most of the audio signal processing code anyway as I am using NAudio currently. Have heard of PiSound before, and will definitely check it out as it is pretty popular. I just need a way to output an array of numbers, representing the processed sound wave, to turn into an analog signal. Writing this from scratch is unnecessarily complicated when these libraries already exist.
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ButterWorth signal processing
https://github.com/naudio/NAudio/blob/master/NAudio.Core/Dsp/BiQuadFilter.cs Simple formulas for all major types of filters
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Cross-platform audio playback
Not tried it but there is also NAudio (https://github.com/naudio/NAudio)
I’ve used NAudio for this. You get Windows support for free, and it’s not too difficult to implement for other platforms. I have gists published for Android and iOS that should get you going.
- Playback audio from microphone to default speaker
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What is the best C# Library for detecting pitch from voice singing (through microphone)?
This might help: NAudio, they have a doc file for working with pitch here
- How to install NAudio in unity
- Show HN: Tone v0.0.4 – hackable command line audio tagger – any feedback?
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Trying to play a wave file slowed down
Hello. I'm working on a school assignment where I'm creating an application where the user can play .wav files slowed down to 0.5 speed. I'm using Naudio and Varispeed to accomplish this. There is a varispeed demo that shows how to do it and from what I can tell, I'm doing more or less the exact same in my code as the demo. But the wave file is played in the normal speed anyways. Does anyone have a clue on what I'm doing wrong?
- What programming environment do you recommend for implementing some DSP theory?
tone
- Tone: Cross platform audio tagger and metadata editor
- BATCH Merging and converting solution for 3.5 TerraByte Audiobook Library?
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File tagging and encoding
Have you tried using ABP's own metadata tool and then using that to embed the metadata? They use tone. Not sure if it will help you with the m4bs containing mp4 streams - I've never tried dealing with that.
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Show HN: Tone 0.1.2 – hackable cross platform audio tagger
[2]: https://github.com/sandreas/tone#custom-scripted-taggers-experimental
- Ask HN: What interesting problems are you working on? ( 2022 Edition)
- Tone v0.0.9 – hackable audio tagger with script engine
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Show HN: Tone v0.0.8 – hackable console audio tagger – feedback for new version?
Feedback is highly appreciated.
[1]: https://github.com/sandreas/tone
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Ask HN: How do you search for products / apps given a list of requirements?
- LG G5 H850 (optional with Bang & Olufsen Hifi-Plus module) + Audiobookshelf + Substreamer
Let me cite my comment from https://news.ycombinator.com/item?id=32042780:
I use m4b-tool[1], tone[2] and audiobookshelf[3] together with an LG G5 H850 smartphone[8] with Bang & Olufsen Hifi-Plus Module for Audio Only and I am pretty happy with this config. For Music I use Navidrome[5] and Substreamer App[7]. Maybe I'll try out Jellyfin[4] or maybe Plex[6], but I really don't wanna go closed source.
I also thought about writing something self hosted in C# to have ONE solution for audiobooks, podcasts and music and started a small private project, but this will take a while until it is ready to release something...
You may ask: Why an LG G5 H850? Well, its relatively small and cheap (about 50 - 80 bucks used) it has an audio Jack, USB-C, you can change the battery, it can hold up to 2TB microSD storage, has an HiFi Plus module for audio enthusiasts and a descent screen. Besides that it can run lineage os...
Note: I'm the author of the first two projects :-)
[1]: https://github.com/sandreas/m4b-tool
[2]: https://github.com/sandreas/tone
[3]: https://github.com/advplyr/audiobookshelf
[4]: https://jellyfin.org/
[5]: https://www.navidrome.org/
[6]: https://www.plex.tv
[7]: https://substreamerapp.com/
[8]: https://en.wikipedia.org/wiki/LG_G5
- Ask HN: Is there a Calibre equivalent for Audio books?
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Show HN: Tone v0.0.4 – hackable command line audio tagger – any feedback?
> Very neat, I love it, I used to have a tool to do this but it's been ages and is now unmaintained.
Thank you :-) Glad to hear that.
> Just be sure to do input santization, since if someone else uses your code it could go from a very cool project to a backdoor that ends up on the front page for all the wrong reasons :-)
Good point. I think that the "scriptable" part needs special care regarding security issues, as well as the metadata-readers and JSON parsers. I don't want that to bite me in the neck because of a "malicious" file. Maybe it is worth to provide a responsible disclosure email and make a plan for security issues.
See https://github.com/sandreas/tone/issues/12
What are some alternatives?
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
m4b-tool - m4b-tool is a command line utility to merge, split and chapterize audiobook files such as mp3, ogg, flac, m4a or m4b
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
pegao - Pegao is a community about lists of links on topics of interest.
vosk-api - Offline speech recognition API for Android, iOS, Raspberry Pi and servers with Python, Java, C# and Node
audiobookshelf - Self-hosted audiobook and podcast server
TagLib# - Library for reading and writing metadata in media files
atldotnet - Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets
Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows
Simula - A Simula 67 parser written in C++ and Qt
Bufdio - A cross platform audio playback library for .NET with PortAudio and FFmpeg
Jellyfin - The Free Software Media System