NAudio
Bufdio
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NAudio | Bufdio | |
---|---|---|
27 | - | |
5,242 | 6 | |
1.8% | - | |
5.7 | 0.0 | |
8 days ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
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NAudio
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DIY Wavetable Synthesis Sequencer
Thanks for the suggestion. I have to rewrite most of the audio signal processing code anyway as I am using NAudio currently. Have heard of PiSound before, and will definitely check it out as it is pretty popular. I just need a way to output an array of numbers, representing the processed sound wave, to turn into an analog signal. Writing this from scratch is unnecessarily complicated when these libraries already exist.
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ButterWorth signal processing
https://github.com/naudio/NAudio/blob/master/NAudio.Core/Dsp/BiQuadFilter.cs Simple formulas for all major types of filters
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Cross-platform audio playback
Not tried it but there is also NAudio (https://github.com/naudio/NAudio)
Iโve used NAudio for this. You get Windows support for free, and itโs not too difficult to implement for other platforms. I have gists published for Android and iOS that should get you going.
- Playback audio from microphone to default speaker
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What is the best C# Library for detecting pitch from voice singing (through microphone)?
This might help: NAudio, they have a doc file for working with pitch here
- How to install NAudio in unity
- Show HN: Tone v0.0.4 โ hackable command line audio tagger โ any feedback?
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Trying to play a wave file slowed down
Hello. I'm working on a school assignment where I'm creating an application where the user can play .wav files slowed down to 0.5 speed. I'm using Naudio and Varispeed to accomplish this. There is a varispeed demo that shows how to do it and from what I can tell, I'm doing more or less the exact same in my code as the demo. But the wave file is played in the normal speed anyways. Does anyone have a clue on what I'm doing wrong?
- What programming environment do you recommend for implementing some DSP theory?
Bufdio
We haven't tracked posts mentioning Bufdio yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
vosk-api - Offline speech recognition API for Android, iOS, Raspberry Pi and servers with Python, Java, C# and Node
Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows
TagLib# - Library for reading and writing metadata in media files
SeeShark - Simple C# camera library.
mpv.net - ๐ mpv.net is a media player for Windows with a modern GUI.