Muzero-unplugged
Gymnasium
Muzero-unplugged | Gymnasium | |
---|---|---|
3 | 12 | |
20 | 5,859 | |
- | 6.8% | |
10.0 | 9.3 | |
over 1 year ago | 9 days ago | |
Python | Python | |
GNU General Public License v3.0 only | MIT License |
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Muzero-unplugged
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Show HN: Ghidra Plays Mario
https://github.com/DHDev0/Muzero-unplugged
Gym is now gymnasium and it has support for additional Environments like Mujoco:
- Implementation of MuZero, MuZero Unplugged and Stochastic MuZero
Gymnasium
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NASA JPL Open Source Rover That Runs ROS 2
"Show HN: Ghidra Plays Mario" (2023) https://news.ycombinator.com/item?id=37475761 :
[RL, MuZero reduxxxx ]
> Farama-Foundation/Gymnasium is a fork of OpenAI/gym and it has support for additional Environments like MuJoCo: https://github.com/Farama-Foundation/Gymnasium#environments
> Farama-Foundatiom/MO-Gymnasiun: "Multi-objective Gymnasium environments for reinforcement learning": https://github.com/Farama-Foundation/MO-Gymnasium
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Show HN: Ghidra Plays Mario
https://github.com/Farama-Foundation/Gymnasium#environments
Farama-Foundatiom/MO-Gymnasiun:
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Are there any AI projects that plays a game for you and learns?
https://github.com/Farama-Foundation/Gymnasium - A framework Python library to build and train your own AI to play games
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Unstable SAC training of sparse-reward task
The only change in the environment from the one here is the reward function which is given its return value using the following code snippet (replacing lines 648-672 in the above url):
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Any resources on experiments simulated environments?
This may be useful: https://github.com/Farama-Foundation/Gymnasium
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What's the most challenging Gym environment?
Here are all the environments. So for example, if instead of Hopper-v2 you want the acrobat environment from classic control you can write: env = gym.make('Acrobot-v1')
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Gymnasium 0.28 is now released
This release also includes a large number of documentation updates, minor bug fixes, and other minor improvements; the full release notes are available here if you’d like to learn more: https://github.com/Farama-Foundation/Gymnasium/releases/tag/v0.28.0.
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TransformerXL + PPO Baseline + MemoryGym
Thanks! It really depends on the task that you want to implement. But in general, sticking to the standard gymnasium API is important. If you want to implement a 2D environment then PyGame is promising. If it's more like a game, check out Unity ML-Agents or Godot RL Agents. Anything simpler can also be just pure python code. You also need to carefully design your observation space, action space and reward function. My advice is to explore design choices of related environments.
- Gymnasium 0.27 - the first new version since Gymnasium was announced - is now released. It has almost no breaking changes.
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[N] Gymnasium 0.27 - the first new version since Gymnasium was announced - is now released. It has almost no breaking changes.
You can read the release notes here: https://github.com/Farama-Foundation/Gymnasium/releases/tag/v0.27.0. You can upgrade from 0.26 without any changes unless you're doing something very uncommon; this is how releases will generally be going forward.
What are some alternatives?
Stochastic-muzero - Pytorch Implementation of Stochastic MuZero for gym environment. This algorithm is capable of supporting a wide range of action and observation spaces, including both discrete and continuous variations.
flake8 - The official GitHub mirror of https://gitlab.com/pycqa/flake8
Muzero - Pytorch Implementation of MuZero for gym environment. It support any Discrete , Box and Box2D configuration for the action space and observation space.
Flake8-pyproject - Flake8 plug-in loading the configuration from pyproject.toml
pytorch-A3C - Simple A3C implementation with pytorch + multiprocessing
ruff - An extremely fast Python linter and code formatter, written in Rust.
nn-morse - Decode morse using a neural network
agents - TF-Agents: A reliable, scalable and easy to use TensorFlow library for Contextual Bandits and Reinforcement Learning.
ghidra-tlcs900h - Ghidra processor module for Toshiba TLCS-900/H
Visual Studio Code - Visual Studio Code
retro - Retro Games in Gym
episodic-transformer-memory-ppo - Clean baseline implementation of PPO using an episodic TransformerXL memory