MultiCraft
TIC-80
MultiCraft | TIC-80 | |
---|---|---|
2 | 134 | |
82 | 4,759 | |
- | - | |
8.6 | 9.2 | |
7 days ago | 3 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MultiCraft
-
I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
It is a thing, Google is advocating for it, and many also use SDL - for example, or this.
-
Why can't we be MultiCraft, but better?
So, my question is: why can't we add all that listed to vanilla Minetest? Especially smooth movement and jumping. Like, code of MultiCraft 2 is open source, and pretty sure it's movement part is too
TIC-80
- Picotron Is a Fantasy Workstation
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
-
PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
-
LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
-
Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
-
Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
-
Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
-
Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding
love - LÖVE is an awesome 2D game framework for Lua.
stk-code - The code base of supertuxkart
pyxel - A retro game engine for Python
mc2 - Mech Commander 2 open source engine + OpenGL Linux port
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
LibrarianLib - A library for the TeamWizardry mods
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
ruffle - A Flash Player emulator written in Rust