MultiCraft
LibrarianLib
MultiCraft | LibrarianLib | |
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2 | 1 | |
82 | 25 | |
- | - | |
8.6 | 10.0 | |
7 days ago | about 2 years ago | |
C++ | Kotlin | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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MultiCraft
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I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
It is a thing, Google is advocating for it, and many also use SDL - for example, or this.
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Why can't we be MultiCraft, but better?
So, my question is: why can't we add all that listed to vanilla Minetest? Especially smooth movement and jumping. Like, code of MultiCraft 2 is open source, and pretty sure it's movement part is too
LibrarianLib
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I can't think about another video game using Java. I mean, there WILL be more but i haven't saw them.
The code is on GitHub, and I wrote some cursory documentation, though I’ve retired from modding at this point.
What are some alternatives?
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
beatoraja - Cross-platform rhythm game based on Java and libGDX.
OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding
ultraworm - Ultraworm - based on Revenge of the Titans
stk-code - The code base of supertuxkart
ultraworm - Ultraworm - based on Revenge of the Titans
mc2 - Mech Commander 2 open source engine + OpenGL Linux port
pixel-dungeon - Traditional roguelike game with pixel-art graphics and simple interface
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
xtreemtest - A fork of MineTest but with more features and absolutely NO CENSORSHIP
jMonkeyEngine - A complete 3-D game development suite written in Java.