Moonflow-Lensflare-System
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas (by Moonflow-Studio)
Card-Game-Simulator
Create, Share, and Play (by finol-digital)
Moonflow-Lensflare-System | Card-Game-Simulator | |
---|---|---|
1 | 5 | |
125 | 299 | |
0.0% | 2.7% | |
0.8 | 9.3 | |
about 1 year ago | 11 days ago | |
C# | C# | |
MIT License | Mozilla Public License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Moonflow-Lensflare-System
Posts with mentions or reviews of Moonflow-Lensflare-System.
We have used some of these posts to build our list of alternatives
and similar projects.
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Lens flare working in Unity VR URP on Quest
...and the best thing is this generous person has published the code for free: https://github.com/Reguluz/URPLensFlare
Card-Game-Simulator
Posts with mentions or reviews of Card-Game-Simulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-28.
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How long have you been working on your game?
It's been a bit over 5 years for me: https://www.cardgamesimulator.com/
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What is the best way to digitally use cards from .pdfs?
Try out Card Game Simulator. There's a bit of a learning curve, but it works on almost any device.
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Rpg Deck tools
I also tried https://www.cardgamesimulator.com/ and didn’t choose it, but it has been updated and I plan to try it again.
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Card Game Simulator
Please check it out!: Play Anywhere | Card Game Simulator
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A few notes and ideas
This is a bug. The card should go to the top of the stock. I created a bug to track: https://github.com/finol-digital/Card-Game-Simulator/issues/47 I am also adding an option to move a card to the bottom of the stack.
What are some alternatives?
When comparing Moonflow-Lensflare-System and Card-Game-Simulator you can also consider the following projects:
steamvr-undistort - SteamVR lens distortion adjustment utility for spherical lenses
Facepunch.Steamworks - Another fucking c# Steamworks implementation
khyron-realm-game - Unity game and client code for the Khyron Realm game
Zenject - Dependency Injection Framework for Unity3D
NavMeshPlus - Unity NavMesh 2D Pathfinding
shengji - An online version of shengji (a.k.a. tractor) and zhaopengyou (a.k.a. Finding Friends)
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
cider - Card IDE (CIDEr) - Design game cards using HTML/Handlebars, CSS, and tabular data
Adventure-RPG
NueDeck - Open source, roguelike deck-building card game template
Moonflow-Lensflare-System vs steamvr-undistort
Card-Game-Simulator vs Facepunch.Steamworks
Moonflow-Lensflare-System vs khyron-realm-game
Card-Game-Simulator vs Zenject
Moonflow-Lensflare-System vs NavMeshPlus
Card-Game-Simulator vs shengji
Card-Game-Simulator vs Hearthstone-Deck-Tracker
Card-Game-Simulator vs cider
Card-Game-Simulator vs Adventure-RPG
Card-Game-Simulator vs NueDeck