MonoMod
C# modding swiss army knife, powered by cecil. (by MonoMod)
SFS-Modloader
This is a simple mod loader for game Spaceflight Simulator. (by 105-Code)
MonoMod | SFS-Modloader | |
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3 | 1 | |
723 | 11 | |
1.5% | - | |
8.7 | 8.0 | |
6 days ago | almost 2 years ago | |
C# | C# | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonoMod
Posts with mentions or reviews of MonoMod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-27.
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Is it possible to use method attributes to select which overload to run based on a configuration setting?
The only way to have a single binary that switches what method it calls at runtime without a performance overhead is by editing IL at runtime, which is possible (see projects like MonoMod) but quite hacky and overkill.
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Celeste's Software
You mean Everest? I think it was/is Ahorn (the old map editor) which uses Julia? Or I might be wrong and Olympus (the launcher) also uses it. Everest itself has to integrate directly into Celeste and therefore uses C#. Either way, Everest uses MonoMod for the bulk of its modding capabilities.
- MonoMod/MonoMod: C# modding, powered by cecil. [C#, Modding]
SFS-Modloader
Posts with mentions or reviews of SFS-Modloader.
We have used some of these posts to build our list of alternatives
and similar projects.
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Is it possible to run mods on Linux? (Proton emulation)
I couldn't get it to work on linux itself, i had to install sfs modloader on windows and copy that SFS install to linux. It's kind of annoying. keep an eye on this github issue on the modloader repo
What are some alternatives?
When comparing MonoMod and SFS-Modloader you can also consider the following projects:
MBINCompiler - A tool for decompiling No Man's Sky .MBIN files to XML format
MorePartsMod - Simple mod that adds new parts to Spaceflight Simulator
MonocleEngineMirror - Monocle Engine Mirror. Same engine used in TowerFall and Celeste
Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games
ValheimUtils - Collection of various mods for Valheim.
BepInEx - Unity / XNA game patcher and plugin framework
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.