MonoMod
C# modding swiss army knife, powered by cecil. (by MonoMod)
MBINCompiler
A tool for decompiling No Man's Sky .MBIN files to XML format (by monkeyman192)
MonoMod | MBINCompiler | |
---|---|---|
3 | 6 | |
723 | 237 | |
1.5% | - | |
8.7 | 7.8 | |
6 days ago | 6 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonoMod
Posts with mentions or reviews of MonoMod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-27.
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Is it possible to use method attributes to select which overload to run based on a configuration setting?
The only way to have a single binary that switches what method it calls at runtime without a performance overhead is by editing IL at runtime, which is possible (see projects like MonoMod) but quite hacky and overkill.
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Celeste's Software
You mean Everest? I think it was/is Ahorn (the old map editor) which uses Julia? Or I might be wrong and Olympus (the launcher) also uses it. Everest itself has to integrate directly into Celeste and therefore uses C#. Either way, Everest uses MonoMod for the bulk of its modding capabilities.
- MonoMod/MonoMod: C# modding, powered by cecil. [C#, Modding]
MBINCompiler
Posts with mentions or reviews of MBINCompiler.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-20.
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Save game info/specifications?
Both current save editors (and prolly NMSC) uses MBINCompiler's save mapping to convert field names to human-readable strings. It's all space magic to me because I don't deal with this field but you can join the modding discord (link on sidebar) to get more info from people like monkeyman and DrKaii
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How do I download all of the files in the latest "releases" page on a project?
v3.81.0-pre2
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MBIN file won't extract, can't edit cached texture.
I'm trying to edit some textures in the game to add custom decals but they're all cached. It wouldn't be a big deal as apparently you can just unpack the MBIN files, edit the entries and repackage them, however the MBIN compiler seen here just refuses to work for me. I have all of the .NET stuff installed but whenever I drag and drop an MBIN on it, it just does absolutely nothing. Could anyone tell me what could possibly be going wrong? Thanks.
- I can not decompile NMS_REALITY_GCTECHNOLOGYTABLE.MBIN
- New compiler released last night
What are some alternatives?
When comparing MonoMod and MBINCompiler you can also consider the following projects:
SFS-Modloader - This is a simple mod loader for game Spaceflight Simulator.
Atomic - Mod packaging toolchain for AM2RLauncher mods.
MonocleEngineMirror - Monocle Engine Mirror. Same engine used in TowerFall and Celeste
TheOtherRoles - The Other Roles, is a mod for Among Us which adds many new roles, new Settings and new Custom Hats to the game.
ValheimUtils - Collection of various mods for Valheim.
Oxide.Rust - Rust game extension for the Oxide modding framework
BepInEx - Unity / XNA game patcher and plugin framework
Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.