Mirror
Wagtail
Mirror | Wagtail | |
---|---|---|
23 | 52 | |
4,860 | 17,241 | |
1.6% | 1.0% | |
9.8 | 9.9 | |
3 days ago | 5 days ago | |
C# | Python | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mirror
-
Release Radar โข February 2024 Edition
Woah, over 80 versions ๐ฎ! This is a project with over 1,740 releases over the past five years. Mirror is one for the game devs in the room. It's a high level networking library for Unity. Used in some of the top video games, Mirror is used by thousands of game developers around the world. The latest update brings Mirror in line with the latest Unity version, includes better motion smoothing time, and lots more. Check out all the changes in the Mirror changelog.
-
What are some big no-nos when designing multiplayer functionality?
https://mirror-networking.com/ (Unity specific, looks nice but don't use unity myself).
-
Creating multiplayer VR experiences
Mirror is another option.
-
Messing around with Generic Types, Thought I'd share this fun function
Unity's package is, from what I understand, an imitation of Mirror (which is kind of ironic given the name) but I don't know if they have improved it since I last checked. At that point, you might want to consider Mirror instead.
-
Spent April learning Unity, started a little dice roller to show off the dice my brother designs
Multiplayer is something I've wanted to try, just so other people can see the dice rolls that each player makes. I found a cool multiplayer library that I hope to try out later, it is called Mirror ... is that what you use? https://github.com/MirrorNetworking/Mirror
-
Creating an MMO. (Looking for wisdom)
I'd suggest getting an experienced developer on board, one that has worked with networking before. Multiplayer games are hard to buid. Regarding networking frameworks, I know Mirror for Unity has been tested for an MMO use case. Not sure about Unity's first-party Networked Game Objects solution.
-
After updating Mirror, I now have all of these errors...
Are you using AsmDef assembly files? If so make sure you have Mirror.Transports.asmdef referenced in your main (Source folders) asmdef.
-
Unreal Engine 5.2 Beta - Procedural Content Generator (PCG)
I dunno why they'd even bother implementing that when mirror did it for free
-
Is it hard making a open world multiplayer game as an indie dev?
https://mirror-networking.com/ (Unity specific, looks nice but don't use unity myself).
- GitHub - MirrorNetworking/Mirror: #1 Open Source Unity Networking Library
Wagtail
-
Release Radar โข February 2024 Edition
If you like Python ๐ then check out this project. Wagtail is a popular CMS, combining Djangoโs powerful customization capabilities with a slick user interface. The newest update brings Django 5.0 support, a new searchable and filterable listing UI, the accessibility checker built into the admin interface, and a brand new 10-step tutorial for developers. This release marks Wagtail's 10th birthday ๐. Happy birthday to the team and all the best for the next ten years and beyond ๐ฅณ.
-
๐๐ 23 issues to grow yourself as an exceptional open-source Python expert ๐งโ๐ป ๐ฅ
Repo : https://github.com/wagtail/wagtail
-
How and why the Wagtail page editor is evolving
- The discussion thread we use to track all public feedback: https://github.com/wagtail/wagtail/discussions/9553. Comments very welcome.
-
A Django app that tracks your queries to help optimize them
Not so long ago, I submitted a Pull Request in wagtail to improve the admin performance, especially for non-superusers. Basically, it caches all the user's permissions on first access. However, I was pretty sure that this would load a lot of model fields that we never need but there isn't a tool that gives us that type of report. Therefore, I started building an app that keeps track of all fields accessed so you can easily know which ones haven't been used and apply the only/defer optimisation for Django querysets.
-
I want to add unit tests to my Django project but don't know where do i even start
Wagtail would be a good example https://github.com/wagtail/wagtail/tree/main/wagtail/tests
- Build Blog With Wagtail CMS (4.0.0) Released!
- Javascript is still the most used programming language in newly created repositories on GitHub
-
On mentoring for an an open-source internship
Paarth moving from no contributions to the 21st most contributions - https://github.com/wagtail/wagtail/graphs/contributors.
-
Ten tasty ingredients for a delicious pull request
Over the last few years, I have had the incredible opportunity to be a core team member of the Wagtail project. In that time, I have reviewed many new pull requests, and Iโve also had the chance to submit many of my own across Wagtail and many other projects.
-
Still stuck on Wagtail 2.15, how to move forward?
Wagtail 2.15 is the most recent LTS (Long Term Support) release, so itโs not a bad release to stick to at all, at least until February 2023.
What are some alternatives?
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
django-cms - The easy-to-use and developer-friendly enterprise CMS powered by Django
Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror
Mezzanine - CMS framework for Django
EpicOnlineTransport - A Transport for Mirror using Epic Online Services
Strapi - ๐ Strapi is the leading open-source headless CMS. Itโs 100% JavaScript/TypeScript, fully customizable and developer-first.
Riptide - Lightweight C# networking solution for multiplayer games.
WordPress - WordPress, Git-ified. This repository is just a mirror of the WordPress subversion repository. Please do not send pull requests. Submit pull requests to https://github.com/WordPress/wordpress-develop and patches to https://core.trac.wordpress.org/ instead.
2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine
Plone - The core of the Plone content management system
fuse - Multiplayer Online Standard
FeinCMS - A Django-based CMS with a focus on extensibility and concise code