Meshroom VS MotioNet

Compare Meshroom vs MotioNet and see what are their differences.

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Meshroom MotioNet
126 1
10,571 551
2.3% -
9.4 0.0
4 days ago about 2 years ago
Python Python
GNU General Public License v3.0 or later BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Meshroom

Posts with mentions or reviews of Meshroom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-07.

MotioNet

Posts with mentions or reviews of MotioNet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-25.
  • Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing
    4 projects | news.ycombinator.com | 25 Apr 2022
    They could be a great application for niches, though. Prototyping 3d games or movies can be helped greatly by such techniques.

    If you can take a photo (effort required: seconds) and turn it into a textures low- to mid-poly model within seconds, that's a huge time saver right there.

    Combined with other techniques [1], [2] this could indeed present a viable business model - again for certain niches. It's the same old routine: identify potential, present solution, profit (if only for a limited time). On its own this might not look too useful/impressive, but I'm certain there's people out there who could already benefit greatly from this work.

    It's not always about "the next big thing" or "turning an entire industry on its head". I could see this work its way into various products without much fanfare and gazillion dollar valuations.

    [1] https://github.com/Shimingyi/MotioNet

    [2] https://deepai.org/publication/end-to-end-learning-for-3d-fa...

What are some alternatives?

When comparing Meshroom and MotioNet you can also consider the following projects:

colmap - COLMAP - Structure-from-Motion and Multi-View Stereo

MotionBERT - [ICCV 2023] PyTorch Implementation of "MotionBERT: A Unified Perspective on Learning Human Motion Representations"

ODM - A command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images. 📷

deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

Open3D - Open3D: A Modern Library for 3D Data Processing

awesome-virtual-try-on - A curated list of awesome research papers, projects, code, dataset, workshops etc. related to virtual try-on.

instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more

VIBE - Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

OpenMVG (open Multiple View Geometry) - open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.

duckduckgo-locales - Translation files for <a href="https://duckduckgo.com"> </a>

meshroomcl - MeshroomCL: An OpenCL implementation of photogrammetry with the Meshroom interface

AliceVision - Photogrammetric Computer Vision Framework