MeshApiExamples VS EntityComponentSystemSamples

Compare MeshApiExamples vs EntityComponentSystemSamples and see what are their differences.

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MeshApiExamples EntityComponentSystemSamples
4 23
658 6,881
0.0% 1.7%
0.0 4.8
about 1 year ago 4 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MeshApiExamples

Posts with mentions or reviews of MeshApiExamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-12.

EntityComponentSystemSamples

Posts with mentions or reviews of EntityComponentSystemSamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

What are some alternatives?

When comparing MeshApiExamples and EntityComponentSystemSamples you can also consider the following projects:

ezy-slice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

SimpleSIMD - Easy to use SIMD accelerated Array and Span methods

unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

libm - A port of MUSL's libm to Rust.

UniteAustinTechnicalPresentation

ecs-faq - Frequently asked questions about Entity Component Systems

Voxelman - Unity DOTS/ECS example

OculusPassthroughDrone - Oculus Demos by using Oculus Quest Passthrough API, Unity, and DJI Tello