Medo
NumPy
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Medo | NumPy | |
---|---|---|
12 | 272 | |
142 | 26,360 | |
- | 1.9% | |
4.5 | 10.0 | |
8 months ago | 2 days ago | |
C++ | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Medo
- Peredvizhnikov Engine is a fully lock-free game engine written in C++20
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De-Bloated Windows 11 Build Runs on 2GB of RAM
To me the most impressive recent example is a video editor developed for Haiku OS [0]. It fits on a 1.44MB floppy disk.
[0] https://github.com/smallstepforman/Medo
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LosslessCut: The Swiss Army Knife of Lossless Video/Audio Editing
> does anybody know of an editor capable of cutting between inter frames?
https://github.com/smallstepforman/Medo
- A C++17 thread pool for high-performance scientific computing
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Ask HN: How were video games from the 90s so efficient?
I’ve created a 4k UHD video editor for Haiku OS (https://github.com/smallstepforman/Medo), it’s a C++17 native app, with over 30 OpenGL GLSL effect plugins and addons, multi threaded Actor model, over 10 user languages, and the entire package file fits on a 1.44Mb floppy disk with space to spare. If I was really concerned about space, I could probably replace all .png resources with WebP and save another 200kb.
How is it so small? No external dependancies (uses stock Haiku packages), uses the standard C++ system API, and written by a developer that learned their trade on restrained systems from the 80’s. Look at the old Amiga stuff from that era.
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HaikuOS running on real RISC-V hardware
At its core, Linux offers variety, while Haiku strives to be a unified system. There is only one official UI, one sound API, one filesystem, one preference system, etc. making Haiku easier to administer. The system kits are designed to work together.
For instance, I created a from scratch video editor for Haiku which does 4K UHD videos with OpenGL based plugins, with over 30 effects, and 10 languages. The installer package with no dependancies is 1.3Mb (fits on a floppy disk). https://github.com/smallstepforman/Medo Under Linux, I would require many more dependancies since I have so no guarantee what libraries or API the users have installed.
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What GUI Library do you use?
My favourite - BeOS/Haiku Interface Kit (Link to my project with screenshot https://github.com/smallstepforman/Medo).
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How to Use CMake Without the Agonizing Pain - Part 1
You can always use both ... example from my project: https://github.com/smallstepforman/Medo
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Linux, macOS, and Windows running simultaneously on a first gen Core i5
Wait until you try Haiku on the same hardware. I’ve got a 4K video editor with no HW acceleration yet is smoother to edit videos than both OSX and Win10.
https://github.com/smallstepforman/Medo/raw/main/Docs/Medo.j...
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Announcement: Haiku Media Editor - R1.0.0, Beta 1
https://github.com/smallstepforman/Medo It is for a opensource Media Operating System called Haiku Os, and it is less than 1.44 Mb open source very lightweight:
NumPy
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Dot vs Matrix vs Element-wise multiplication in PyTorch
In NumPy with @, dot() or matmul():
- NumPy 2.0.0 Beta1
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Element-wise vs Matrix vs Dot multiplication
In NumPy with * or multiply(). ` or multiply()` can multiply 0D or more D arrays by element-wise multiplication.
- JSON dans les projets data science : Trucs & Astuces
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JSON in data science projects: tips & tricks
Data science projects often use numpy. However, numpy objects are not JSON-serializable and therefore require conversion to standard python objects in order to be saved:
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Introducing Flama for Robust Machine Learning APIs
numpy: A library for scientific computing in Python
- help with installing numpy, please
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A Comprehensive Guide to NumPy Arrays
Python has become a preferred language for data analysis due to its simplicity and robust library ecosystem. Among these, NumPy stands out with its efficient handling of numerical data. Let’s say you’re working with numbers for large data sets—something Python’s native data structures may find challenging. That’s where NumPy arrays come into play, making numerical computations seamless and speedy.
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Why do all the popular projects use relative imports in __init__ files if PEP 8 recommends absolute?
I was looking at all the big projects like numpy, pytorch, flask, etc.
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NumPy 2.0 development status & announcements: major C-API and Python API cleanup
I wish the NumPy devs would more thoroughly consider adding full fluent API support, e.g. x.sqrt().ceil(). [Issue #24081]
What are some alternatives?
xhyve - xhyve, a lightweight OS X virtualization solution
SymPy - A computer algebra system written in pure Python
cmake-init - The missing CMake project initializer
Pandas - Flexible and powerful data analysis / manipulation library for Python, providing labeled data structures similar to R data.frame objects, statistical functions, and much more
thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
blaze - NumPy and Pandas interface to Big Data
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
SciPy - SciPy library main repository
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
Numba - NumPy aware dynamic Python compiler using LLVM
OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).