Medo
OSX-KVM
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Medo
- Peredvizhnikov Engine is a fully lock-free game engine written in C++20
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De-Bloated Windows 11 Build Runs on 2GB of RAM
To me the most impressive recent example is a video editor developed for Haiku OS [0]. It fits on a 1.44MB floppy disk.
[0] https://github.com/smallstepforman/Medo
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LosslessCut: The Swiss Army Knife of Lossless Video/Audio Editing
> does anybody know of an editor capable of cutting between inter frames?
https://github.com/smallstepforman/Medo
- A C++17 thread pool for high-performance scientific computing
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Ask HN: How were video games from the 90s so efficient?
I’ve created a 4k UHD video editor for Haiku OS (https://github.com/smallstepforman/Medo), it’s a C++17 native app, with over 30 OpenGL GLSL effect plugins and addons, multi threaded Actor model, over 10 user languages, and the entire package file fits on a 1.44Mb floppy disk with space to spare. If I was really concerned about space, I could probably replace all .png resources with WebP and save another 200kb.
How is it so small? No external dependancies (uses stock Haiku packages), uses the standard C++ system API, and written by a developer that learned their trade on restrained systems from the 80’s. Look at the old Amiga stuff from that era.
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HaikuOS running on real RISC-V hardware
At its core, Linux offers variety, while Haiku strives to be a unified system. There is only one official UI, one sound API, one filesystem, one preference system, etc. making Haiku easier to administer. The system kits are designed to work together.
For instance, I created a from scratch video editor for Haiku which does 4K UHD videos with OpenGL based plugins, with over 30 effects, and 10 languages. The installer package with no dependancies is 1.3Mb (fits on a floppy disk). https://github.com/smallstepforman/Medo Under Linux, I would require many more dependancies since I have so no guarantee what libraries or API the users have installed.
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What GUI Library do you use?
My favourite - BeOS/Haiku Interface Kit (Link to my project with screenshot https://github.com/smallstepforman/Medo).
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How to Use CMake Without the Agonizing Pain - Part 1
You can always use both ... example from my project: https://github.com/smallstepforman/Medo
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Linux, macOS, and Windows running simultaneously on a first gen Core i5
Wait until you try Haiku on the same hardware. I’ve got a 4K video editor with no HW acceleration yet is smoother to edit videos than both OSX and Win10.
https://github.com/smallstepforman/Medo/raw/main/Docs/Medo.j...
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Announcement: Haiku Media Editor - R1.0.0, Beta 1
https://github.com/smallstepforman/Medo It is for a opensource Media Operating System called Haiku Os, and it is less than 1.44 Mb open source very lightweight:
OSX-KVM
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VirtualBox KVM Public Release
Yes, I recently had to compile some stuff on Windows (I'm on an AMD Linux host) and VirtualBox just wouldn't start Microsoft's Windows dev VM (the one they provide for free for Virtualbox). I ended up learning how to use qemu and it works great...and as a bonus I was able to run a hackintosh (via https://github.com/kholia/OSX-KVM) and it works near flawlessly, which was something I was never able to accomplish with Virtualbox (granted I haven't tried in a few years).
I'm pretty happy with Qemu now, even if it's jsut a CLI interface. I was tempted to try the virt-* stuff, but honestly it seems like one more thing to learn so I'm going to hold off until I need something like copy/paste between VMs and can't figure it out in qemu direct.
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NixThePlanet - Run macOS, Windows and more via a single Nix command + nixosModules
Working on a patch to include it as a flake input instead of vendoring it in the repo, so this should no longer be true. I use the QCOW2s for OpenCore from osx-kvm that I have not figured out how to reproduce yet https://github.com/kholia/OSX-KVM/blob/master/OpenCore/OpenCore.qcow2
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[PROJECT] Working on a project called ultimate-macOS-KVM!
For almost a year, I have been coding a little project in Python intended to piggyback on the framework of kholia's OSX-KVM project, known as ultimate-macOS-KVM, or ULTMOS.
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FreeBSD Bhyve Virtualization
I just researched a bit, mac os x guest vm with pcie passthrough seems possible on linux.
Dropping the links below:
https://github.com/kholia/OSX-KVM
https://github.com/yoonsikp/macOS-KVM-PCI-Passthrough
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VirGL
VirGL is definitely an interesting project, but all one has to do to get GPU passthrough working (from a Linux QEMU host to any guest OS) is: 1.) research a cheap, secondary GPU that is natively supported by the guest OS, 2.) plug such a secondary GPU into a PCIe slot on the host and hook it up to the primary monitor with a secondary cable (D-Sub vs. DVI, etc.), 3.) setup Linux to ignore the secondary GPU at boot and configure a QEMU VM for the GPU passthrough. The whole process takes perhaps one or two hours and as works flawlessly, with no stability issues. (Switching across the two GPU cables can be accomplished in software by using Display Data Channel /DDC/ utilities and switching keyboard/mouse can be accomplished by using evdev /event device/ passthrough.) More information: https://github.com/kholia/OSX-KVM/blob/master/notes.md#gpu-p...
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Mac OS Kvm Icloud
I get "verification failed" error when using https://github.com/kholia/OSX-KVM
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What are the current best methods for virtualizing MacOS on Linux?
I also see there is KVM-OSX which looks to be actively maintained, but I haven't heard anything about it.
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Lima: A nice way to run Linux VMs on Mac
You can use qemu/libvirt/kvm on any Linux host to run macOS pretty easily these days[1]. I run Ventura on unraid with nvidea gpu passthrough and it’s been fairly painless.
You can also run macOS in docker, but it’s ultimately running through qemu/kvm as well[2]
1. https://github.com/kholia/OSX-KVM
2. https://github.com/sickcodes/Docker-OSX
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Gnome browser instead of Safari
I think this could be of some use to you https://github.com/kholia/OSX-KVM
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I achieved to run a macOS VM on the Steam Deck in SteamOS desktop mode
i cloned that repository
What are some alternatives?
xhyve - xhyve, a lightweight OS X virtualization solution
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
cmake-init - The missing CMake project initializer
sosumi-snap
thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
OpenCore-Install-Guide - Repo for the OpenCore Install Guide
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
macOS-KVM - Streamlined macOS QEMU KVM Hackintosh configuration using OpenCore and libvirt
OSX_GVT-D - Guide to pass iGPU to MacOS KVM guest.
VoxelSpace - Terrain rendering algorithm in less than 20 lines of code
Single-GPU-Passthrough