Medo VS thread-pool

Compare Medo vs thread-pool and see what are their differences.

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Medo thread-pool
12 6
142 1,924
- -
4.5 4.2
8 months ago about 1 month ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Medo

Posts with mentions or reviews of Medo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-10.

thread-pool

Posts with mentions or reviews of thread-pool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.
  • Learn performance improvement
    1 project | /r/cpp_questions | 22 Mar 2023
  • How do i make the main thread sleep while worker threads work and worker threads sleep when waiting for main thread to execute them
    2 projects | /r/cpp_questions | 4 Mar 2023
    Nope, it's definitely a problem with your code, not an external problem. This is an inevitable result when your threading scheme is not watertight. I don't have any code snippets since I'm just remembering what I've done in the past on projects, but if you can't design it to work yourself I suggest using a library. You said you've been "dealing with [multithreading] for some time now and think I have a decent understanding" but that doesn't sound like you really have a solid theoretical understanding of the subject, especially considering that it's a notoriously difficult subject. My recommendation is either to go back and plan out a watertight synchronization scheme on paper (may require finding some lecture series on multithreading theory), or to use an off-the-shelf thread pool library like this one I just found by googling thread pool library. I suggest the former if this is a hobby project, but if this code has a possibility of ever being used by other people I suggest doing the latter.
  • Header-only C++14 quality thread pool
    2 projects | /r/cpp_questions | 3 Jan 2023
    Hi, I am looking for a header-only C++14 (or lower) quality thread pool. Ideally, it would be similar to BS::thread_pool but in C++14. Most of them I find on GitHub are bloated (e.g. concurrencpp) or have many open Issues. Ideal usage would be similar to:
  • A C++17 thread pool for high-performance scientific computing
    5 projects | news.ycombinator.com | 14 Jun 2022
    There are lots of them and many are built into the OS(e.g. GCD on mac's, Windows has a thread pool api, TBB on all of them...)

    It would be neat if the github site https://github.com/bshoshany/thread-pool or the paper did some comparisons to the existing body out there.

What are some alternatives?

When comparing Medo and thread-pool you can also consider the following projects:

xhyve - xhyve, a lightweight OS X virtualization solution

thread-pool - A modern, fast, lightweight thread pool library based on C++20

cmake-init - The missing CMake project initializer

sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration

Lazy - Light-weight header-only library for parallel function calls and continuations in C++ based on Eric Niebler's talk at CppCon 2019.

macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.

ZIO - ZIO — A type-safe, composable library for async and concurrent programming in Scala

OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.

TDP - The Darkest Pipeline - Multithreaded pipelines for modern C++

VoxelSpace - Terrain rendering algorithm in less than 20 lines of code

envpool - C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.