Medo
micro-editor
Our great sponsors
Medo | micro-editor | |
---|---|---|
12 | 227 | |
142 | 23,872 | |
- | - | |
4.5 | 8.9 | |
8 months ago | 7 days ago | |
C++ | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Medo
- Peredvizhnikov Engine is a fully lock-free game engine written in C++20
-
De-Bloated Windows 11 Build Runs on 2GB of RAM
To me the most impressive recent example is a video editor developed for Haiku OS [0]. It fits on a 1.44MB floppy disk.
[0] https://github.com/smallstepforman/Medo
-
LosslessCut: The Swiss Army Knife of Lossless Video/Audio Editing
> does anybody know of an editor capable of cutting between inter frames?
https://github.com/smallstepforman/Medo
- A C++17 thread pool for high-performance scientific computing
-
Ask HN: How were video games from the 90s so efficient?
I’ve created a 4k UHD video editor for Haiku OS (https://github.com/smallstepforman/Medo), it’s a C++17 native app, with over 30 OpenGL GLSL effect plugins and addons, multi threaded Actor model, over 10 user languages, and the entire package file fits on a 1.44Mb floppy disk with space to spare. If I was really concerned about space, I could probably replace all .png resources with WebP and save another 200kb.
How is it so small? No external dependancies (uses stock Haiku packages), uses the standard C++ system API, and written by a developer that learned their trade on restrained systems from the 80’s. Look at the old Amiga stuff from that era.
-
HaikuOS running on real RISC-V hardware
At its core, Linux offers variety, while Haiku strives to be a unified system. There is only one official UI, one sound API, one filesystem, one preference system, etc. making Haiku easier to administer. The system kits are designed to work together.
For instance, I created a from scratch video editor for Haiku which does 4K UHD videos with OpenGL based plugins, with over 30 effects, and 10 languages. The installer package with no dependancies is 1.3Mb (fits on a floppy disk). https://github.com/smallstepforman/Medo Under Linux, I would require many more dependancies since I have so no guarantee what libraries or API the users have installed.
-
What GUI Library do you use?
My favourite - BeOS/Haiku Interface Kit (Link to my project with screenshot https://github.com/smallstepforman/Medo).
-
How to Use CMake Without the Agonizing Pain - Part 1
You can always use both ... example from my project: https://github.com/smallstepforman/Medo
-
Linux, macOS, and Windows running simultaneously on a first gen Core i5
Wait until you try Haiku on the same hardware. I’ve got a 4K video editor with no HW acceleration yet is smoother to edit videos than both OSX and Win10.
https://github.com/smallstepforman/Medo/raw/main/Docs/Medo.j...
-
Announcement: Haiku Media Editor - R1.0.0, Beta 1
https://github.com/smallstepforman/Medo It is for a opensource Media Operating System called Haiku Os, and it is less than 1.44 Mb open source very lightweight:
micro-editor
- Ask HN: What software sparks joy when using?
- Modeless Vim
-
Essential Command Line Tools for Developers
To see more screenshots of micro, showcasing some of the default color schemes, see here.
-
Go: What We Got Right, What We Got Wrong
Not sure these are really popular, but I cannot resist advertising a few utilities written in Go that I regularly use in my daily workflow:
- gdu: a NCDU clone, much faster on SSD mounts [1]
- duf: a `df` clone with a nicer interface [2]
- massren: a `vidir` clone (simpler to use but with fewer options) [3]
- gotop: a `top` clone [4]
- micro: a nice TUI editor [5]
Building this kind of tools in Go makes sense, as the executables are statically compiled and are thus easy to install on remote servers.
[1]: https://github.com/dundee/gdu
[2]: https://github.com/muesli/duf
[3]: https://github.com/laurent22/massren
[4]: https://github.com/xxxserxxx/gotop
[5]: https://github.com/zyedidia/micro
-
Text Editor: Data Structures
> The worst way to store and manipulate text is to use an array.
Claim made from theoretical considerations, without any actual reference to real-world editors. The popular Micro[1] text editor uses a simple line array[2], and performs fantastically well on real-world editing tasks.
Meanwhile, ropes are so complicated that even high-quality implementations have extremely subtle bugs[3] that can lead to state or content corruption.
Which data structure is "best" is not just a function of its asymptotic performance. Practical considerations are equally important (arguably more so).
[1] https://github.com/zyedidia/micro
[2] https://github.com/zyedidia/micro/blob/master/internal/buffe...
[3] https://github.com/cessen/ropey/pull/67
- A nano like text editor built with pure C
-
A simple guide for configuring sudo and doas
There are two main ways to configure sudo.The first one is using the sudoers file.It is located at /etc/sudoers for Linux,and /usr/local/etc/sudoers for FreeBSD respectively.The paths are different,but the configuration works in the same way. A typical sudoers file looks like this. The sudoers file must be edited with the visudo command,which ensures the config is free of errors.Running this command as the root user will result in opening vi by default.If you want to use a different editor you can set the VISUAL environment varaible to the editor you want. For example,if you want to use micro as the text editor run:
-
what terminal emulator do you use and why?
found that micro has dedicated info page for copy paste
-
Microsoft is exploring adding a command line text editor into Windows, and it wants your feedback
micro: winget install zyedidia.micro
- What is the best basic ass text editor?
What are some alternatives?
xhyve - xhyve, a lightweight OS X virtualization solution
helix - A post-modern modal text editor.
cmake-init - The missing CMake project initializer
filemanager-plugin - A file manager plugin for the editor "Micro"
thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
kakoune - mawww's experiment for a better code editor
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
xclip - Command line interface to the X11 clipboard
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
vim-surround - surround.vim: Delete/change/add parentheses/quotes/XML-tags/much more with ease
OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
editorconfig-core-go - EditorConfig Core written in Go