MechJeb2
KOS
MechJeb2 | KOS | |
---|---|---|
11 | 22 | |
969 | 677 | |
0.5% | 0.4% | |
9.0 | 0.0 | |
10 days ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MechJeb2
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Help. MechJeb 2 tab stuck on the top left corner
There might be some current issues, I found some recent discussion about it at the bottom here: https://github.com/MuMech/MechJeb2/issues/1467
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Playing with my son. How to easy land on planets?
As far as mods go, what you're looking for is MechJeb.
- mecjeb2 causes or its to decline.
- Change warp to maneuver time margin
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What are the best mod for KSP ?
For quality of life: Kerbal Alarm Clock for timing multiple missions or transfer windows, and Kerbal Engineer and/or MechJeb for various design and flight information.
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After many years of playing i finally managed to build working SSTO.
How to download: https://github.com/MuMech/MechJeb2
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Any mods to automate journeying to other planets?
Mechjeb works fine, it's designed for this sort of thing. Reading the manual might also help.
- Mechjeb 2 problem
- Mechjeb Scripts?
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Multiple thingies
https://github.com/KSP-RO/RP-0/wiki/TroubleshootingMechJebPVG read this to get fancy. or just use Smartass cus you is one https://github.com/MuMech/MechJeb2/wiki/Smart-A.S.S.
KOS
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A question about reusable boosters -- specifically the burn-back maneuver.
For scripting, what is your opinion of KoS? Not gonna lie, I think the idea is great but the implementation is shite. The codebase is in desperate need of a refactor; most of the commits are from 3+ years ago. The documentation is often just wrong, the in game terminal is almost unusable, some of the built-ins like Prograde_Velocity constantly throw errors when you call them, et c. ad nausiem.
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kOS v1.4.0.0 - Catch-up for over a year of little things
Now by default it won't let you. BUT you can get the old behavior back again if you use the @CLOBBERBUILTINS directive, if you really want to let yourself do that. pull request
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evaluation order
Evaluation order is intended to be left to right the only exception to this I know of comes from this issue from a few years ago for a case where the anonymous function is evaluating first regardless despite how the equation is written.
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Trajectories AddOn not working very well. Create new AddOn for MechJeb landing guidance?
Should you choose to write your own addon I would recommend you look at the code of the addons included in kOS or some of the other addons that people have written to get an idea of the required code.
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How do i stop my booster from having a seizure with the roll controls?
With some engine configurations there is a known KSP issue where it supplies the incorrect torque when kOS asks. One possible fix for this is to multiply the default value of the ROLLTS of the steering manager by 2. I have no clue if this is the case for this craft or not just that this is one thing that might cause the described issue.
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Putty display does not match in game terminal ..?
Sounds like you might have run into this issue https://github.com/KSP-KOS/KOS/issues/2208
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Compatibility with last version. (1.12.3.3173)
Hi, i saw that in CKAN there is no compatibility for the current version. Checked the github rep (https://github.com/KSP-KOS/KOS) and also no luck. I was wondering if there is any unofficial fork that could work, or even better, if the mod is usable despite been listed as non-compatible. (Like kRPC)
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Are there any logic programming mods
just download the zip here: https://github.com/KSP-KOS/KOS/releases/tag/v1.3.2.0
- Mechjeb 2 problem
- Installing
What are some alternatives?
KerbalEngineer - Kerbal Engineer v1.0 (current in-development build).
RP-0 - Realistic Progression One - Career mode for Realism Overhaul [Moved to: https://github.com/KSP-RO/RP-1]
kos-ramp - Relatively Adequate Mission Planner: a rudimentary, scriptable autopilot for kOS.
KerbalAlarmClock - A time management and utility plugin for Kerbal Space Program
kOS-Astrogator - A kOS bridge for Astrogator Mod for KSP
Kerbalism - Hundreds of Kerbals were killed in the making of this mod.
build-your-own-x - 🤓 Build your own (insert technology here) [Moved to: https://github.com/codecrafters-io/build-your-own-x]
kOS-Career - Addon for the Kerbal Space Program mod KOS. Adds functionality for interacting with career mode elements like contracts, building upgrades, and the tech tree.
Kos-Scansat
KOS-StockCamera
kOS-EVA