MaterialDesignInXamlToolkit
Pixelorama
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MaterialDesignInXamlToolkit | Pixelorama | |
---|---|---|
25 | 70 | |
14,616 | 6,086 | |
1.4% | 3.6% | |
9.0 | 9.7 | |
5 days ago | 4 days ago | |
C# | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MaterialDesignInXamlToolkit
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Wrapping / overflow /reorder listview items according to window size?
Material Design In XAML Toolkit - better looking controls and stuff.
- Any licensing free package for modern WPF look?
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How do I save ITheme of Material Design in a text file for saving color theme choosed in C# WPF?
ITheme is just a collection of colors : https://github.com/MaterialDesignInXAML/MaterialDesignInXamlToolkit/blob/master/MaterialDesignThemes.Wpf/ITheme.cs
- How to add and use Color Picker for picking color from a specific point on screen in WPF?
- Looking for a small code-review / sanity check of a small project - C#, WPF, MVVM
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Why Caret Index is hidden when FlowDirection is RightToLeft On Material Design in C# WPF
I'm using C# WPF with http://materialdesigninxaml.net/ (MaterialDesign),
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WPF - How to use PackIcon inside DataGrid
I try to use a PackIcon inside a DataGrid.
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I'm developing a custom HMI/SCADA system in WPF to replace our old VB6 one. What do you guys think?
Thanks, I'm using Material Design philosophy, thanks especially to the MaterialDesignInXAML library for WPF.
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WPF Good UI Framework and Controls
How is this outdated? The MaterialDesign one especially is being updated all the time. You think this doesn't look good?
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How to design GUI ?
- If you know the technology (eg. WPF) consider using a good UI library (eg. http://materialdesigninxaml.net/ for WPF + Material Design)
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
What are some alternatives?
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
HandyControl - Contains some simple and commonly used WPF controls
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
ModernWpf - Modern styles and controls for your WPF applications
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Bunifu UI Framework - Social App dark UI built with Bunifu UI Framework Ultimate Bundle
godot-steam-api - Godot Steam integration using GDNative.
FastColoredTextBox - Fast Colored TextBox for Syntax Highlighting. The text editor component for .NET.
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!