MarkovJunior
litematica-printer
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MarkovJunior | litematica-printer | |
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36 | 14 | |
6,780 | 288 | |
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2.5 | 3.9 | |
12 months ago | 4 months ago | |
C# | Java | |
MIT License | GNU Affero General Public License v3.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MarkovJunior
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Making some Wave Function Collapse for Grasshopper, WIP. 3d overlapping model. Need a way to work out conflicts better.
Our of curiosity, have you seen MarkovJunior, from the same developer? It's a generalization of WFC into a far more powerful probabilistic programming language capable of not only assembling random maps, but even generating solveable Sokoban levels?
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First few things I generated with my Markov algorithm procedural generation framework
It's not WFC but I'll be working on this soon too. For now I rewrote MarkovJunior in Rust, and made it into a library that is both faster and easly extensible.
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Probabilistic language based on pattern matching and constraint propagation
Github source by the mxgmn
- MarkovJunior, a probabilistic programming language based on pattern matching and constraint propagation
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Wave function collapse with user input?
Have https://cragl.cs.gmu.edu/pixelate/ be used to preserve features of your input image and keep the resolution input low for WFC, then randomly select features (shapes) from the input image to be used for procedural creation, like in the Dungeon Growth example from: https://github.com/mxgmn/MarkovJunior
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Property-Based Testing in Rust with Arbitrary
I've done a similar thing myself when trying to test operations on a hierarchical database for my internal product.
Biggest difficulty for me was that some combinations of operations were illegal and I had to think about all the edge cases and filter them out, and this took a long time.
My SO works in hardware, and she says they always use a constraint solver to generate test cases / test vectors, and she never understood why this wasn't popular in software. I googled it a bit and found lots of academic papers but no concrete implementation.
I've also thought about generating test vectors using a generator based on Markov chains, I wrote about that here [0], based on this [1] submission.
I'm not familiar enough with either using constraint solvers to generate test cases, or Markov chains, to know if I'm talking nonsense here or is it just something that nobody thought to develop properly.
[0] https://news.ycombinator.com/item?id=31704791
[1] https://github.com/mxgmn/MarkovJunior
- ggez Falling Sand Simulation: Best way to draw massive amount of individual pixels every frame
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Designing a ruleset when the game state is only pixels
Have you played with MarkovJunior? You can write game rules in 2 or 3 dimensions (or any other dimension) using colors.
- Here is a small preview of the city builder I'm building solo. Any feedback is very welcome!
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ProcGen Experiments MarkovJunior-style
I implemented my own take on MarkovJunior (https://github.com/mxgmn/MarkovJunior), which is fancy pattern replacement (from the same mind who gave us WaveFunctionCollapse). Here is some dungeon creation algorithm.
litematica-printer
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Litematica Printing
Does anyone know if there is a Printer for litematica that supports printing in air, unlikethe one by aleksilassila or if there is any other schematic mod (for 1.19.3) that supports printing in air?
- Placing multiple blocks
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Comment imprimer avec litematica-printer
Ce lien est à jour: https://github.com/aleksilassila/litematica-printer
- I can’t find the Java file for litematica printer
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Is Schematica a thing anymore for newer versions?
https://github.com/aleksilassila/litematica-printer/releases/ (a totally different printer mod)
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Created a website where users can share their Minecraft creations and easily discover and download builds created by the community.
That's a good idea! For now though you can speed up building with litematica-printer for example
- is there a build hack/printer for 1.19
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Litematica printer?
I haven't tried it but see if this works; https://github.com/aleksilassila/litematica-printer
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My list of Fabric 1.18.2 Hack Clients/Exploits/Mods
Litematica Printer (Used for 3d Printing Litematica renders into Mincraft)
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Hello, I started a project with litmatica but I realized that it was much too big so if anyone has free time come pm to help me I'm on a French server! ps: i can pay for the result
this mod should help you alot this
What are some alternatives?
WaveFunctionCollapse - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
baritone - google maps for block game
Blog - About math, programming and procedural generation
Wurst7 - Minecraft Wurst Hacked Client v7
FallingSandJava - Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
ViaVersion - Allows the connection of newer clients to older server versions for Minecraft servers.
screen-13 - Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
UsefulMods - Just a list of useful mods
cadquery - A python parametric CAD scripting framework based on OCCT
SeedcrackerX
sxd
meteor-litematica-printer