manim
Javis.jl
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manim | Javis.jl | |
---|---|---|
152 | 10 | |
18,854 | 812 | |
6.4% | 0.5% | |
9.1 | 0.0 | |
2 days ago | 11 days ago | |
Python | Julia | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
manim
- A Rigorous Derivation of the Bubble Sort Curve
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3Blue1Brown: Visualizing Attention, a Transformer's Heart
Also check out community edition: https://www.manim.community
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This Week In Python
manim – A community-maintained Python framework for creating mathematical animations
- I'm new to try manim and it met some questions TypeError: __init__() got an unexpected keyword argument 'line_join'
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Old blog of Matt Henderson, beautiful math animations
I recently wanted to make something similar and I completely fell in love with https://www.manim.community/ created by 3B1B.
- Animated AI
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Text-to-CAD: Risks and Opportunities
https://github.com/gumyr/build123d :
> Build123d is a python-based, parametric, boundary representation (BREP) modeling framework for 2D and 3D CAD. It's built on the Open Cascade geometric kernel and allows for the creation of complex models using a simple and intuitive python syntax. Build123d can be used to create models for 3D printing, CNC machining, laser cutting, and other manufacturing processes. Models can be exported to a wide variety of popular CAD tools such as FreeCAD and SolidWorks.
> Build123d could be considered as an evolution of CadQuery where the somewhat restrictive Fluent API (method chaining) is replaced with stateful context managers* - e.g. with blocks - thus enabling the full python toolbox: for loops, references to objects, object sorting and filtering, etc.*
"Build123d: A Python CAD programming library" (2023) https://news.ycombinator.com/item?id=37576296
BREP: Boundary representation: https://en.wikipedia.org/wiki/Boundary_representation
Manim, Blender, PhysX, o3de, [FEM, CFD, [thermal, fluidic,] engineering]: https://github.com/ManimCommunity/manim/issues/3362
NURBS: Non-Uniform Rational B-Splines: https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline
NURBS for COMPAS: https://github.com/gramaziokohler/compas_nurbs :
> This package is inspired by the NURBS-Python package, however uses a NumPy-based backend for better performance.
> Curve, and Surface are non-uniform non-rational B-Spline geometries (NUBS), RationalCurve, and RationalSurface are non-uniform rational B-Spline Geometries (NURBS). They all built upon the class BSpline. Coordinates have to be in 3D space (x, y, z)
test_curve.py, test_surface.py
https://github.com/compas-dev
compas_rhino, compas_blender
Blender docs > Modeling Surfaces; NURBs implementation, limits, challenges:
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Ask HN: What would you show an interviewer if they asked you for code samples?
A template language that I wrote for generating HTML. Meant to be included as a C++ library. https://github.com/Ghoti-io/Tang
Plenty of other C++ code of mine is on Github (such as a bunch of utility stuff, a thread pool, and a HTTP server that I'm writing from scratch), even though I would only call myself an intermediate C++ programmer. I just happen to like the language.
Or, if I had to throw other stuff into the mix, a fairly recent patch to Manim (Python) that got accepted (https://github.com/ManimCommunity/manim/pull/3155).
If I were really pressed, I would dig up a lot of my Drupal (PHP) stuff that I did years ago.
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What are you rewriting in rust?
I would love to have this https://github.com/manimCommunity/manim written in Rust. There have been previous attempts (bevy_manim and another one using nannou) but all of them are outdated
- Ask HN: What packages can be used to create interactive mathematics simulations?
Javis.jl
- Javis vs Manim
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Julia using javis: very low performance
Hi THX for your kind answer You can use One of the Easy examples: https://github.com/JuliaAnimators/Javis.jl/blob/main/examples/cosmic_dance.jl I did not use the live view, i Just save the animation
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Processing/p5.js like environment for Julia ?
Here you go: https://github.com/JuliaAnimators/Javis.jl
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Manim – Python library for creating mathematical animations
To save literally everyone who’s curious about Javis.jl a googling: https://github.com/JuliaAnimators/Javis.jl
“Julia Animations and Visualizations”
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C++ Manim?
Another option for something like Manim in a compiled language is Javis. It isn’t as mature as Manim so it could probably use your help in the development effort if you’re interested in pursuing something like this. That way you wouldn’t be starting from scratch and it fills a slightly different niche.
- Javis.jl – Julia Animations and Visualizations
- Javis.jl - Julia animations and visualizations
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Animation library in Julia
The video: https://youtu.be/EXAPZUMj_sU The package: https://github.com/Wikunia/Javis.jl Would love some feedback on my animation skills if you have any or maybe look at the package for a comparison to manim. Thanks for your inspiration to starting something like this!
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Sudoku solving created with my own animation library
The link to the animation library that I created a while and used for my first full length video: https://github.com/Wikunia/Javis.jl Looking forward to feedback for future videos :)
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Manim – an animation engine for explanatory math videos
Manim is the inspiration for a similar package in Julia, Javis.jl [0].
0: https://github.com/Wikunia/Javis.jl
What are some alternatives?
processing - Source code for the Processing Core and Development Environment (PDE)
Gadfly.jl - Crafty statistical graphics for Julia.
cheatsheets - Official Matplotlib cheat sheets
Yggdrasil - Collection of builder repositories for BinaryBuilder.jl
python_turtle_art - Using Python Turtle module to draw this masterpiece - a combination of 2D geometry, Pop Art and Coding
YouTubeVideoTimestamps - Adding timestamps to Julia YouTube videos!
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
manim - Animation engine for explanatory math videos
geogebra - GeoGebra apps (mirror)
panim - Paradoxical ANIMation
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
Processing.jl - Julia package mirror.