MagicOnion VS MasterMemory

Compare MagicOnion vs MasterMemory and see what are their differences.

MagicOnion

Unified Realtime/API framework for .NET platform and Unity. (by Cysharp)

MasterMemory

Embedded Typed Readonly In-Memory Document Database for .NET and Unity. (by Cysharp)
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MagicOnion MasterMemory
4 2
3,601 1,410
1.1% 1.6%
9.3 3.0
14 days ago 15 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MagicOnion

Posts with mentions or reviews of MagicOnion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-05.

MasterMemory

Posts with mentions or reviews of MasterMemory. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MagicOnion and MasterMemory you can also consider the following projects:

LiteNetLib - Lite reliable UDP library for Mono and .NET

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

AATool - A tool to track Minecraft Advancement progress.

MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

WatsonTcp - WatsonTcp is the easiest way to build TCP-based clients and servers in C#.

Steamworks.NET - Steamworks wrapper for Unity / C#

Swashbuckle.AspNetCore.Filters - A bunch of useful filters for Swashbuckle.AspNetCore

ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.

CoreWCF - Main repository for the Core WCF project

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support