MWSE | lqt | |
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5 | - | |
108 | 69 | |
0.9% | - | |
9.6 | 0.0 | |
2 days ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MWSE
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Help catching up on mods/remakes scene
The alternative is to install Morrowind Code Patch, Morrowind Graphics Extender XE, and the latest nightly build of MWSE. There are a number of benefits to this approach, the biggest one being that there are a lot of MWSE mods that people like which aren't available to OpenMW players. For me, the primary draw is that Morrowind Code Patch has some features that aren't available to OpenMW players (In particular, the option to have female Argonians wear male armor is so blindingly obvious to me, it drives me nuts playing without it).
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Need help Modding
If you aren't using OpenMW, you will want Morrowind Code Patch, Morrowind Graphics Extender XE, and (maybe) the nightly build of MWSE. MCP and MWSE are requirements for a lot of mods -- depending on which mods you use, the version of MWSE that comes with MGE XE may be sufficient, but others may require a newer version (the "nightly build"). Using mods without either of these two set ups (OpenMW vs MCP + MGE XE + MWSE) isn't really worth it imo -- they're the only way to get good graphics, and one or the other is a requirement for many good mods. My suggestion is that your first step should be to pick one of the two -- OpenMW will be easier to set up.
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Anybody have the file for Mastering Magicka? Can't find a download anywhere.
Greatness7 posted an updated esp for the mod and a Lua version. Apparently, a newer version of MWSE broke the original mod. You can get both the updated esp and the new Lua version here: https://github.com/MWSE/MWSE/issues/116
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Looking for function documentation for MWSE LUA
I'm trying to find the documentation for functions to do LUA scripting in MWSE, but my research keeps leading me back to this website or some page relating to it which says the pages don't exist.
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Mod Organizer 2 appears to install mods but actually does nothing.
Kind of a long shot, but also try updating to the latest version MWSE. (The one in MGE XE is a bit outdated, works with most mods but not all.)
lqt
We haven't tracked posts mentioning lqt yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
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