CyberFSR2 VS FidelityFX-FSR2

Compare CyberFSR2 vs FidelityFX-FSR2 and see what are their differences.

CyberFSR2

CyberFSR/PotatoFSR (FSR 2.1.2) for Games (by MOVZX)

FidelityFX-FSR2

FidelityFX Super Resolution 2 (by GPUOpen-Effects)
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CyberFSR2 FidelityFX-FSR2
3 43
198 1,900
- 0.4%
10.0 3.1
over 1 year ago 8 months ago
C++ C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CyberFSR2

Posts with mentions or reviews of CyberFSR2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.

FidelityFX-FSR2

Posts with mentions or reviews of FidelityFX-FSR2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

What are some alternatives?

When comparing CyberFSR2 and FidelityFX-FSR2 you can also consider the following projects:

obs-StreamFX - StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here.

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

DLSS - NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games

Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II

vkcv-framework - Mirror from https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework.git

Streamline - Streamline Integration Framework

WispRenderer - RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science

FidelityFX-FSR - FidelityFX Super Resolution

raytracinginoneweekendincuda - The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

xess

DLSSTweaks - Tweak DLL for NVIDIA DLSS, allows forcing DLAA on DLSS-supported titles, tweaking scaling ratios & DLSS 3.1 presets, and overriding DLSS versions without overwriting game files.