MERN-template
MongoDB
MERN-template | MongoDB | |
---|---|---|
31 | 11 | |
65 | 9,954 | |
- | 0.1% | |
5.6 | 9.1 | |
4 days ago | 5 days ago | |
JavaScript | TypeScript | |
zlib License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MERN-template
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So I spent 3.5 years making a game as a website...
Anyway, the structure of this website uses microservices, driven by an engine I dubbed the MERN-template. It has it's own auth service, and supports both chat and a news feed. The game-specific elements are closed-source though (the idea is you fork the core repo, and build out from there).
- login / registration form
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Is the MERN stack still worth learning?
i use mariadb, but yes.
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So I wrote an auth server - are people using it???
Backstory: Decade Jam, a game jam that lasts for a decade, began Jan 1st, 2020. I started writing a web game called Egg Trainer, but after a year of work realized that my codebase wasn't workable anymore. So at the beginning of 2021, I began working on a game engine that would power the beta version of ET - this is called the MERN-template (clearly, I'm bad at naming things).
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MERN Stack, why?
My MERN-template actually uses MySQL. There's no requirement that you do it one specific way.
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If you were tasked with creating a Reddit clone what would your stack be?
I'd use the MERN-template project that I wrote myself. It's essentially the mern stack, except with MySQL.
- BREAKING CHANGE: Now using cookies for authentication ยท krgamestudios/MERN-template
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Monetising a Web Game
I've basically written this thing from the ground up, including an open source engine that uses microservices.
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PSA: Your choice of Game Engine has little to no effect on whether your first game gets finished. And zero effect on whether you make a "good" game.
Anyway here's my game engine.
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Why you should be obsessed with "dogfooding" your product
Oh, I've done this with my MERN-template. It was designed to power my game, but I made it available for others to use.
MongoDB
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How does one set up MongoDB using "vanilla" JS?
The MongoDB JavaScript driver uses and requires node.js, which is what 99.9% of server-side JavaScript implementations use.
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The Case for C# and .NET
Mongo Drivers
If you look at how major backend projects structure their code, it's almost always object-oriented TypeScript.
I submit for the record:
- Apollo Client: https://github.com/apollographql/apollo-client/blob/main/src...
- Storybook: https://github.com/storybookjs/storybook/blob/next/lib/chann...
- Nest: https://github.com/nestjs/nest/blob/master/packages/core/nes...
- MongoDB Driver: https://github.com/mongodb/node-mongodb-native/blob/main/src...
- Prisma: https://github.com/prisma/prisma/blob/main/packages/engine-c...
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Save Transcripts to MongoDB with a Node.js Webhook
The MongoDB Node.js Driver, to save data to MongoDB;
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Error filtering not working
The error probably is a MongoServerError, not MongoError, see https://github.com/mongodb/node-mongodb-native/blob/HEAD/etc/notes/errors.md
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Intro to MongoDB and Mongoose - How Every Web Developer Can Become FullStack With Node.js
The most basic way to interact with MongoDB is using the Official MongoDB Node.js Driver, in this guide we will use Mongoose an object modeling tool.
- Mongo Atlas Upgrading M0 M2 M5 shared instances to v5.0 (Mid Feb)
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Define MongoDB _id-Type as String
Now when you use the collection, you'll get better type support for for all the collection methods. Note that I had to make the _id required on the schema. If you make it optional, you still get a type error. The node driver team is working on this and other issues related to the type of _id in this PR: https://github.com/mongodb/node-mongodb-native/pull/3077
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Connect to MongoDB Atlas from SvelteKit
To communicate with MongoDB database we will need Node driver mongodb. So install it.
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Totally stuck with listIndexes calls. Our volunteer social project building community migrated from Mlab to Mongo DB's Atlas in Nov and all our sites died. I've tried everything i can think to get the platform back up. Can anyone help or offer advice?
Could this _ensureIndex be the problem? I think that may be calling into listIndexes here: https://github.com/mongodb/node-mongodb-native/blob/2b18411d2f57e06d11262d5a308c56a9f561789e/lib/operations/db_ops.js#L305. IIRC, ensureIndex is deprecated, and you should use createIndex instead. I'm not familiar with meteor, so I'm not exactly sure what that code looks like, but the README shows how to access the underlying MongoDB driver directly: https://github.com/meteor/meteor/tree/devel/packages/mongo#direct-access-to-npm-mongodb-api. Hope that helps!
What are some alternatives?
Next.js - The React Framework
Prisma - Next-generation ORM for Node.js & TypeScript | PostgreSQL, MySQL, MariaDB, SQL Server, SQLite, MongoDB and CockroachDB
Sequelize - Feature-rich ORM for modern Node.js and TypeScript, it supports PostgreSQL (with JSON and JSONB support), MySQL, MariaDB, SQLite, MS SQL Server, Snowflake, Oracle DB (v6), DB2 and DB2 for IBM i.
Redis - ๐ A robust, performance-focused, and full-featured Redis client for Node.js.
news-server - An API centric news server.
PostgreSQL - PostgreSQL client for node.js.
recog - Swiss school forum to connect business acquaintances across the country.
MySQL - A pure node.js JavaScript Client implementing the MySQL protocol.
benchmarks - Fast and low overhead web framework fastify benchmarks.
Aerospike - Node.js client for the Aerospike database
Godot - Godot Engine โ Multi-platform 2D and 3D game engine
LevelUP - A wrapper for abstract-leveldown compliant stores, for Node.js and browsers.