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Anyway here's my game engine.
im not sure how true that is tbh. I can imagine this to be the case if you're game is doing something very novel, such as this fractal physics game (https://www.youtube.com/watch?v=9U0XVdvQwAI , which i imagine needs to be done custom https://github.com/HackerPoet/MarbleMarcher, but i can still imagine doing this in an existing engine that gives you full control of the shader).