Lua
Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. (by LuaDist)
ChaiScript
Embedded Scripting Language Designed for C++ (by ChaiScript)
Lua | ChaiScript | |
---|---|---|
- | 7 | |
1,353 | 2,931 | |
- | 0.5% | |
0.0 | 3.7 | |
over 10 years ago | 7 months ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Lua
Posts with mentions or reviews of Lua.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning Lua yet.
Tracking mentions began in Dec 2020.
ChaiScript
Posts with mentions or reviews of ChaiScript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-12.
- Using C++ as a scripting language, part 6
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How to use C++ as the core language for a Fantasy Console?
If you want to use C++ for scripting, take a look at Jason Turner's ChaiScript
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Enabling C/C++ compilation in an application.
3) Similiar to 2, but use more common scripting languages: chai, cs-script, sol2 (c++ framework to embed lua)
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ArkScript, a language designed to be used in C++ projects, now has macros
A few years back I actually went and made a ChaiScript based video game engine (https://16bpp.net/blog/post/masala-a-chaiscript-game-engine/). The end goal for it was to be able to make a Pacman like clone, but have all of the game logic implemented in ChaiScript. I actually found out as I added more realtime elements (implemented in ChaiScript) that it started to take much longer to process the game logic; the "game loop FPS" was under 60, which is not good. I actually proposition that ChaiScript move to a bytecode VM (https://github.com/ChaiScript/ChaiScript/issues/266), but I'm guessing that no movement was made on that front.
- Is it advisable to embed python in c++ ? Have anyone tried it, what is the best way to do it?
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Looking for a codegen library that uses C++ for scripting
Maybe ChaiScript? It is not exactly what you are looking for, but very similar, in my opinion.
What are some alternatives?
When comparing Lua and ChaiScript you can also consider the following projects:
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
V8 - The official mirror of the V8 Git repository
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
squirrel - Official repository for the programming language Squirrel
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
luacxx - C++11 API for creating Lua bindings
Cython - The most widely used Python to C compiler