LinkerMod
Enhancements for Black Ops' modtools (by Nukem9)
anno1800-mod-loader
The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods. (by xforce)
LinkerMod | anno1800-mod-loader | |
---|---|---|
6 | 59 | |
112 | 370 | |
- | - | |
0.0 | 0.0 | |
about 3 years ago | 9 months ago | |
C++ | C++ | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LinkerMod
Posts with mentions or reviews of LinkerMod.
We have used some of these posts to build our list of alternatives
and similar projects.
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[BO] Do I still need LinkerMod/Game_Mod if I'm using Plutonium?
Do I still need this if I'm already using plutonium? Also, should I put mod files in the game directory or in appdata/plutonium/t5/mods?
- Linker mod
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Real Bo2 Custom Maps are possible !
What? https://github.com/Nukem9/LinkerMod how is this in very limited circles?
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[BO] Mod installation help?
The dependency
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Reminder: Black Ops 1 Custom Zombies exists!
Official means Treyarch released mod tools. They did release mod tools for BO1, they're on steam under tools if you own the game. The un-official, meaning third-party, mod tools are called Linkermod by Nukem9.
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Call of Duty Blacks Ops 1 (Zombies) - Splitscreen support for 2 (or even 4) players
1) Game_Mod (required to play mod 2 & 3 – not sure about mod 4) Download Link GitHub Download and Install Guide Video - Fairly Easy 2) Reimagined Mod (requires Game_Mod) Download Link (Moddb) Trailer
anno1800-mod-loader
Posts with mentions or reviews of anno1800-mod-loader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-18.
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Anno 1800 Mods Folder
For the mod loader, I use this one https://github.com/xforce/anno1800-mod-loader/releases. It's required in some of the mods I use. I do not recommend the mod loaders on Nexus. One is outdated, and the other comes with an immense amount of virus warnings. It also began causing my game to crash which required me to reinstall the game. For the mods folder, you create one. The folder should be named 'mods' all lowercase. I bought my game on Steam, so I have the mods folder with the main game files.
- Cannot load mods in Anno 1800, have followed steps from every tutorial I can find...
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Message from Unisoft
Not sure why this comment was downvoted… This is actually meow FYI. See https://github.com/xforce and https://github.com/xforce/anno1800-mod-loader
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Politics and intrigue.
Also, on the topic of mods, look at the github repo for it. Security reporting is disabled: https://github.com/xforce/anno1800-mod-loader/security
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Mods
This is the modloader (two files that will enable mods) and if you click the README it will bring you to the installation guide for the modloader and the mods (basically just where to put the files, there is no actual installation process).
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Multiplayer Modloader Issues between Ubisoft and Steam users Errorcode LR[01]
You said you tried different modloaders but to be sure did you try the original modloader (it's just two .dll files that you have to copy in anno's directory) without any mods at all? (to avoid issues with custom modmanagers) If it works then try adding the mod, of course be sure it's the latest version.
- Can someone help me with modding
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Any step by step videos on how to install the mod a mangers?
You need the two .dll files found here: https://github.com/xforce/anno1800-mod-loader/releases/download/v0.9.4/loader.zip
- Question about mods
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My capital, Revachol. No mod. Still far from finish but I'm gonna start picking up mods from now on. Enjoy.
You download a Modloader here. Then go to Nexus and find mods you like, download and unpack them to the game's directory. That's about it. It's a very mod-friendly game as far as I know.
What are some alternatives?
When comparing LinkerMod and anno1800-mod-loader you can also consider the following projects:
BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)
REFramework - Scripting platform, modding framework and VR support for all RE Engine games