LightCombatManager
Bilobe
LightCombatManager | Bilobe | |
---|---|---|
4 | 4 | |
7 | 7 | |
- | - | |
8.2 | 0.0 | |
23 days ago | over 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
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LightCombatManager
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LightCombatManager, a cross-platforming and open source combat manager for Pathfinder 1E and 2E!
Over the last 2.5 years, I have been developing LightCombatManager (or just LCM), a tool for managing my combats in Pathfinder, which I want to present to you now!Using LCM, you can easily create characters with initiative and modifier values and also add various status effects to them. LCM generates a full combat table, where you can easily manage the combat by removing and readding characters or switching the combat order. A combat can also be stored as a csv file and reopened later.While there are certainly other combat managers with more functionality, LCM is aimed to be as lightweight and intuitive as possible. Also, it is completely free and open source and runs not only on Windows, but also on Linux. Last but not least, it supports Pathfinder 1E AND 2E, so you no longer need two different apps to run your combats if you're GMing both games. You can download the latest version here.
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LightCombatManager - the first free and open source Starfinder Combat Manager!
Using LCM, you can easily create characters with initiative and modifier values and also add various status effects to them. LCM generates a full combat table, where you can easily manage the combat by stepping through each character's turn, removing and re-adding characters or switching the combat order. A combat can also be stored as a csv file and reopened later. Afaik, LCM is the very first Starfinder combat manager which is completely free, open source - and runs on both Linux and Windows. You can download the latest version here: https://github.com/MaxFleur/LightCombatManager/releases
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Show HN: LCM – A small combat manager for d20-based PnP games
[2] https://github.com/MaxFleur/LightCombatManager/releases
Bilobe
- January 2022 monthly "What are you working on?" thread
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I Made a new programming language in C++ called Bilobe at the age of 16
For this specifically (parsing expressions) it will look a lot like evaluate() in https://github.com/GNVageesh/Bilobe/blob/main/include/calculations.h, just working with actual tokens you get from the lexer instead of with individual characters from a string.
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Creating a new programming language at the age of 16
repo is here
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