Levels
dragonflagon-fvtt
Levels | dragonflagon-fvtt | |
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9 | 15 | |
22 | 62 | |
- | - | |
7.6 | 2.7 | |
15 days ago | 2 months ago | |
JavaScript | TypeScript | |
- | BSD 3-clause "New" or "Revised" License |
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Levels
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Looking for a discussion about how to best represent verticality in a VTT like Foundry or others
Followed shortly thereafter by his Levels module, which gives spatial distance relative to elevation represented in 2D via token vision.
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D&D party is headed to Pandemonium in our next arc. Any ideas on how to handle the 3D combat?
TheRipper93's Levels module. This lets you overlay parts of the map to add depth or even just to handle height more easily. This is both a visual effect and a mechanical one as it adjust the player's elevation as needed.
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Levels Module "unhiding" higher level tiles when token is deselected
I'm working on a map right now and I'm using the Levels module (found here: https://github.com/theripper93/Levels). It's been great so far, but after setting everything up I noticed that when players deselect their token they can see all the levels above them for a split second (but not the tokens on them) except for the tiles they're beneath. Hopefully the video below will make up for my bad explanation.
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Wyvern Tor Orc Camp 140 px. Dungeondraft_map file in the comments. [Crosshead][Multilayered][LMoP][Cave][Dungeondraft_map][Free]
If you are using FoundryVTT I recommend using Levels (https://github.com/theripper93/Levels) for this map.
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Riizu's Module Cheat Sheet
Levels: Massive overhaul to the way height and floors are managed
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Necessary/Useful Modules & current version update?
LEVELS
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A triple threat module review for all your movement and difficult terrain needs! Drag Ruler, Terrain Ruler and Enhanced Terrain Layer
I seem to completely have misspoke. I meant to say the Levels module: https://github.com/theripper93/Levels. I'm wanting to know if someone casts Hunger of Hadar on the third floor of a tower at 30ft of elevation if the terrain drawn out will affect players on the first and second levels.
- Scenes made with the levels module work with fog of war?
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Levels - Let There Be Light update, and token occlusion - FREE
that's probably because you are setting it up wrong - be sure to read the documentation (it's kinda crap) or come into my discord if you have issues https://github.com/theripper93/Levels
dragonflagon-fvtt
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We've now seen AI added to Excel, Powerpoint, etc. How about an AI plugin that can auto draw walls?
In the meantime I'd suggest using DF Architect and DF Curvy Walls to make your life easier. There aren't many maps I've seen which can't have their walls draw manually in a few minutes.
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Handy 5e Modules List
DragonFlagon Curvy Walls - tools for drawing curved walls
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New on Foundry
Dungeondraft is going to be better for creating full maps. Foundry isn't awful for creating maps, particularly with the right modules - the DragonFlagon ones like Architect and Curvy Walls are great, so is Dungeon Draw for on-the-fly stuff - but at the end of the day, map-making softwares are better for making maps to then export to Foundry for use.
- Wall Question
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Is it possible to rebind keys?
Also, DF Hotkeys should let you rebind many (most?) keys that are already registered in Foundry.
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Riizu's Module Cheat Sheet
DF Manual Rolls: Allows toggleable behavior for requesting manual rolls, inserting that value into regular roll actions
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module df scene enhancements not properly working
This is a known issue. Unfortunately I haven't had the spare time to get through my back-log of issues yet. But you can keep an eye on this ticket: https://github.com/flamewave000/dragonflagon-fvtt/issues/297
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Necessary/Useful Modules & current version update?
DragonFlagon Active Lights
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Player Notes Module?
DF Chat Enhancements has capabilities for logging in addition to other things, and it does a really good job.
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Playing by post with Foundry ?
DragonFlagon Chat Enhancements https://github.com/flamewave000/dragonflagon-fvtt/tree/master/df-chat-enhance I'm mostly using this mod for the ability to edit chat messages. The idea is that players would use this to state their actions, and then be able to change their mind later if someone else does something unexpected, or does something that would cause the original actions to "fizzle".
What are some alternatives?
foundryvtt-terrain-ruler - A FoundryVTT module that allows to make measurements including difficult terrain
forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
quick-insert
midi-qol
foundryvtt-multilevel-tokens - Multilevel tokens for Foundry VTT
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
Better-Roofs - A Foundry VTT module to improve roof behaviour
monks-active-tiles
dungeondraft_maps - Collection of my Dungeondraft maps.
kanka - Worldbuilding and RPG campaign management tool
MonsterBlocks - A Foundry VTT module to add NPC sheets that faithfully reproduce the appearance of D&D 5e monster statblocks.
fvtt-loot-sheet-npc-5e - FVTT - Loot Sheet NPC 5E