LearnOpenGL VS Cinder

Compare LearnOpenGL vs Cinder and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)

Cinder

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. (by cinder)
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LearnOpenGL Cinder
624 26
10,240 5,240
- -
3.7 5.9
11 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

Cinder

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.

What are some alternatives?

When comparing LearnOpenGL and Cinder you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

sokol - minimal cross-platform standalone C headers

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

bevy - A refreshingly simple data-driven game engine built in Rust

Pyston - A faster and highly-compatible implementation of the Python programming language.

SFML - Simple and Fast Multimedia Library

Folly - An open-source C++ library developed and used at Facebook.