Learn-graphics-for-theoretical-gui
iced
Learn-graphics-for-theoretical-gui | iced | |
---|---|---|
1 | 3 | |
6 | 11,379 | |
- | - | |
8.4 | 9.5 | |
7 months ago | over 2 years ago | |
Rust | Rust | |
- | MIT License |
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Learn-graphics-for-theoretical-gui
iced
- [Rust] Pouvez-vous faire une bonne interface graphique dans Rust?
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Borderlands 3 Save Editor - A GUI save editor written in Rust using iced.
This is my first GUI cross platform desktop application I have ever written. It was a pleasure writing it in Rust using the iced GUI framework. Just thought I'd share it to hear some feedback from the community.
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GTK and custom themes - what really happened
That said, I'm not totally convinced about SixtyFPS today. There are some other interesting options that are suitable GUI toolkits for Rust. Such as OrbTk and Iced. Each toolkit is approaching the GUI space in a different way, so it'll be interesting to see where we end up in a few more years. QML-esque SixtyFPS, ECS-based OrbTk, Elm-based Iced, and a few others out there.
What are some alternatives?
areweguiyet - A website built for the Rust community
bl3_save_edit - Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!
lv_binding_rust - LVGL bindings for Rust. A powerful and easy-to-use embedded GUI with many widgets, advanced visual effects (opacity, antialiasing, animations) and low memory requirements (16K RAM, 64K Flash).
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
rui - Declarative Rust UI library
wgpu - A cross-platform, safe, pure-Rust graphics API.
iced - A cross-platform GUI library for Rust, inspired by Elm
giui - A normal rust gui crate
yakui - yakui is a declarative Rust UI library for games
elm-solve-deps - A dependency solver for the elm ecosystem
whisperfish
milton - exploring rust through home IoT applications