Borderlands 3 Save Editor - A GUI save editor written in Rust using iced.

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • iced

    A cross-platform GUI library for Rust, inspired by Elm

  • Not too difficult, essentially you will need to implement two traits from iced, one to handle the rendering of the component and one to handle events i.e mouse events/keyboard events. You can use an existing component as a template and modify it to your needs.

  • iced

    Discontinued A cross-platform GUI library for Rust, inspired by Elm [Moved to: https://github.com/iced-rs/iced] (by hecrj)

  • This is my first GUI cross platform desktop application I have ever written. It was a pleasure writing it in Rust using the iced GUI framework. Just thought I'd share it to hear some feedback from the community.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • bl3_save_edit

    Borderlands 3 Save/Profile Editor for Windows/MacOS and Linux!

  • GitHub: https://github.com/ZakisM/bl3_save_edit

  • wgpu

    Cross-platform, safe, pure-rust graphics api.

  • Do you by chance have an M1 mac? I recently ran into something similar in a personal project, Apple apparently changed how occluded window resource cleanup is handled. https://github.com/gfx-rs/wgpu/issues/1783

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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