LeagueConvert
DEM.Net
LeagueConvert | DEM.Net | |
---|---|---|
1 | 1 | |
51 | 283 | |
- | 2.8% | |
0.0 | 0.0 | |
about 2 months ago | 20 days ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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LeagueConvert
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How To Import Bin Files
Did you use the League Bulk Converter to get the champions in .glb format? If not, it's at https://github.com/Jochem-W/LeagueBulkConvert/tree/v1.7.2. It's default config is to only convert the champions, but you can change the setting to get more stuff. I don't know if that includes the towers, but it's worth looking into. If it works, make sure to turn off backface culling in Blender. I've noticed that ruins the models for some reason. I'm going to have to check the normals and make sure they're oriented properly.
DEM.Net
What are some alternatives?
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NetTopologySuite - A .NET GIS solution that is fast and reliable for the .NET platform.
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OsmSharp - The core functionality of OsmSharp.
OpenCage Data Geocoding Library for .Net Standard - A .Net Wrapper for The OpenCage Geocoder
NGeoNames - Inspired by https://github.com/AReallyGoodName/OfflineReverseGeocode
GeoJSON.NET - .Net library for GeoJSON types & corresponding Json.Net (de)serializers
CoordinateSharp - A library designed to ease geographic coordinate format conversions, and determine sun/moon information in C#