LeagueConvert Alternatives
Similar projects and alternatives to LeagueConvert
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UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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DEM.Net
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
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ROFL-Player
Discontinued (No longer supported) One stop shop utility for viewing League of Legends replays!
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Stream
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
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glTF-Shell-Extensions
Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
LeagueConvert discussion
LeagueConvert reviews and mentions
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How To Import Bin Files
Did you use the League Bulk Converter to get the champions in .glb format? If not, it's at https://github.com/Jochem-W/LeagueBulkConvert/tree/v1.7.2. It's default config is to only convert the champions, but you can change the setting to get more stuff. I don't know if that includes the towers, but it's worth looking into. If it works, make sure to turn off backface culling in Blender. I've noticed that ruins the models for some reason. I'm going to have to check the normals and make sure they're oriented properly.
Stats
Jochem-W/LeagueConvert is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of LeagueConvert is C#.