Lasp VS Cavern

Compare Lasp vs Cavern and see what are their differences.

Lasp

Low-latency Audio Signal Processing plugin for Unity (by keijiro)

Cavern

Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more. (by VoidXH)
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Lasp Cavern
4 2
1,496 265
- -
0.0 9.2
5 months ago 6 days ago
C# C#
The Unlicense GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Lasp

Posts with mentions or reviews of Lasp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-27.

Cavern

Posts with mentions or reviews of Cavern. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-02.
  • Multi-channel Audio Part 2
    2 projects | news.ycombinator.com | 2 Feb 2024
    Somewhat tangential, but here's a cool somewhat open-source project related to Dolby Atmos:

    https://cavern.sbence.hu/cavern/

    https://github.com/VoidXH/Cavern

    The visualizer, which is what I was _most_ interested in (along with software decoding) is written in C# and the rendering is done in Unity -- both things I valued & thought were cool. In theory, you could build a DIY multi-channel "receiver" with this type of software if given enough audio outputs (and/or put something like Dante to use).

    I explored it a bit further but it's relatively cost prohibitive, especially if you want to do something like accept HDMI input, it gets messy. AFAICT, at least when I went down this research path a few months back, even finding & getting dev kits/boards with HDMI input (of semi-recent generation) was non-trivial & pretty pricey.

  • How would i convert a Dolby Atmos M4a into a wav file?
    1 project | /r/ffmpeg | 26 Sep 2022

What are some alternatives?

When comparing Lasp and Cavern you can also consider the following projects:

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

SoundMaker - You can do The following content with this library. 1. make the sound of chiptune(old game sound) 2. export sound to a file of wave format.

unity-spectrum-analyzer - Audio spectrum analyzer in Unity

SoundSwitch - C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

Simple-Unity-Audio-Manager - A decentralized audio playing system for Unity, designed for simplicity and built to scale!

LaspVfx - Audio reactive Unity VFX with LASP

Volumey - Volume mixer that allows you to set up global hotkeys to control your Windows audio system.

KlakNDI - NewTek NDIā„¢ plugin for Unity

UnityAudioVisualizer - Audio for Smart Assistant.

Audio-Visualizer - An audio visualizer based on the Lorenz System equations, created in Unity3D

Sakura-Miko-ingurishu-sound-pack - A soundpack of the Vtuber Sakura Miko. Useful in case you want to bother other people :3