Language-Translation-with-Fragment-Shaders VS YOLOv4-Tiny-in-UnityCG-HLSL

Compare Language-Translation-with-Fragment-Shaders vs YOLOv4-Tiny-in-UnityCG-HLSL and see what are their differences.

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Language-Translation-with-Fragment-Shaders YOLOv4-Tiny-in-UnityCG-HLSL
1 1
89 56
- -
1.8 1.8
almost 2 years ago almost 3 years ago
ShaderLab C++
MIT License MIT License
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Language-Translation-with-Fragment-Shaders

Posts with mentions or reviews of Language-Translation-with-Fragment-Shaders. We have used some of these posts to build our list of alternatives and similar projects.

YOLOv4-Tiny-in-UnityCG-HLSL

Posts with mentions or reviews of YOLOv4-Tiny-in-UnityCG-HLSL. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Language-Translation-with-Fragment-Shaders and YOLOv4-Tiny-in-UnityCG-HLSL you can also consider the following projects:

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SHADERed - Lightweight, cross-platform & full-featured shader IDE

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

deepdetect - Deep Learning API and Server in C++14 support for Caffe, PyTorch,TensorRT, Dlib, NCNN, Tensorflow, XGBoost and TSNE

fmo-cpp-demo - Fast Moving Objects Detection (demo version)

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