KoboldRL
cov-python
KoboldRL | cov-python | |
---|---|---|
2 | 4 | |
0 | 0 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 2 years ago | |
Python | Python | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KoboldRL
cov-python
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
Crown of Vorona Repo
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
Woo, had a bit of a catch up to do this week! Last week caught me out with some big life admin, but I had a fair amount of time this week to work on this. I also managed to implement BSP Map Generation. I had a whack of trouble getting the corridors to line up with all of the rooms; turns out all of the tutorials I followed had minimum room sizes of half the nodes - not sure if that was the best way for me to fix it, but the problem has now gone away ;) Repo
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Repo link
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Repo can be found here: https://github.com/Larront/cov-python
What are some alternatives?
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entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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rdl2021-tutorial - /r/roguelikedev Tutorial 2021
RLDev2021 - RoguelikeDev Does The Complete Roguelike Tutorial Starting June 29th 2021
roguelikev2
TheSadRogue.Integration - An integration library between SadConsole and GoRogue
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
gruid-rltuto - roguelike tutorial in Go using the framework gruid
shanes_time_tunnel - r/RoguelikeDev Does the Complete Roguelike Tutorial. This is my follow along
roguelike_tutorial
heck