KSP_GroundEffect
A KSP mod that adds ground effect forces on top of stock aerodynamics (by Capital-Asterisk)
NavHud
a NavBall inspired Heads Up Display (by linuxgurugamer)
KSP_GroundEffect | NavHud | |
---|---|---|
3 | 2 | |
9 | 5 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | almost 3 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KSP_GroundEffect
Posts with mentions or reviews of KSP_GroundEffect.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-20.
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Does the ground effect mod work anymore?
https://github.com/Capital-Asterisk/KSP_GroundEffect/releases is the official repo. Ask /u/capital_asterisk what he thinks, that's all I got.
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If I were to move from console to a pc, what are the must have mods?
our very own /u/capital_asterisk gave us KSP Ground Effect which is an insanely lightweight and amazing mod whose mechanics should have been part of the 1.0 aerodynamics overhaul. Essentially it more accurately models the way the atmosphere works very close to the ground, and if you ever make planes, you need it.
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Low Flying
i don't use it, but it exists if you want to use one
NavHud
Posts with mentions or reviews of NavHud.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-14.
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Seeking a List of All Mods / Recommendations
NavHud (turns the whole skybox into a navball, shows target relative velocity to a precision of 0.00m/s) https://github.com/linuxgurugamer/NavHud/releases
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If I were to move from console to a pc, what are the must have mods?
NavHud toggles the entire skybox into a giant navball when you type "y", so you almost cannot get more precision than that. It also has docking port alignment information and it shows you your anti-watermark at your craft's aft end too, if you look that way. Very useful for many situations, including making burns WAY more precise than the stock navball because it keeps the maneuver node icon somewhere on screen if there still is a maneuver node, instead of hiding it like the stock one does.
What are some alternatives?
When comparing KSP_GroundEffect and NavHud you can also consider the following projects:
ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel
Scatterer - Atmospheric scattering mod for KSP
ksp-precisenode - PreciseNode for Kerbal Space Program
Docking-Port-Alignment-Indicator - Official repository of the DPAI mod for Kerbal Space Program
KSP-EngineLight - A very simple mod that adds lighting effects to engines
EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.
KerbalAlarmClock - A time management and utility plugin for Kerbal Space Program
TacFuelBalancer - TAC Fuel Balancer by Taranis Elsu.
CapCom - A KSP addon that allows for reviewing and accepting contracts away from the Mission Control Building
KSP_GroundEffect vs ksp-planetshine
NavHud vs ksp-planetshine
KSP_GroundEffect vs Scatterer
NavHud vs ksp-precisenode
KSP_GroundEffect vs Docking-Port-Alignment-Indicator
NavHud vs KSP-EngineLight
KSP_GroundEffect vs EnvironmentalVisualEnhancements
NavHud vs KerbalAlarmClock
KSP_GroundEffect vs ksp-precisenode
NavHud vs TacFuelBalancer
KSP_GroundEffect vs CapCom
NavHud vs Docking-Port-Alignment-Indicator