KSP_GroundEffect VS IndicatorLights

Compare KSP_GroundEffect vs IndicatorLights and see what are their differences.

KSP_GroundEffect

A KSP mod that adds ground effect forces on top of stock aerodynamics (by Capital-Asterisk)

IndicatorLights

KSP mod that adds LED-like "indicator lights" for various uses. (by KSPSnark)
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KSP_GroundEffect IndicatorLights
3 1
9 11
- -
1.8 2.6
over 2 years ago 4 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KSP_GroundEffect

Posts with mentions or reviews of KSP_GroundEffect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-20.

IndicatorLights

Posts with mentions or reviews of IndicatorLights. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-20.
  • If I were to move from console to a pc, what are the must have mods?
    13 projects | /r/KerbalSpaceProgram | 20 Jun 2021
    IndicatorLights (latest release is at the bottom) is just too good, and ought to be stock. Marks everything that has a status with the current status as translated by lights (science blinks green when in an untouched biome or shines yellow when a partial recovery is possible, docking ports now have visual indicators so you can see them better and they blink when acquiring, batteries show their fullness in a spectrum of red to green, the ISRU shows what's being converted, fuel cells have on/off lights, there are place-anywhere light domes (i don't use them because I try to keep all my craft stock), etc)

What are some alternatives?

When comparing KSP_GroundEffect and IndicatorLights you can also consider the following projects:

ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel

Scatterer - Atmospheric scattering mod for KSP

ksp-precisenode - PreciseNode for Kerbal Space Program

Docking-Port-Alignment-Indicator - Official repository of the DPAI mod for Kerbal Space Program

KSP-EngineLight - A very simple mod that adds lighting effects to engines

EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.

NavHud - a NavBall inspired Heads Up Display

CapCom - A KSP addon that allows for reviewing and accepting contracts away from the Mission Control Building