KSP-EngineLight
A very simple mod that adds lighting effects to engines (by tatjam)
KSP_GroundEffect
A KSP mod that adds ground effect forces on top of stock aerodynamics (by Capital-Asterisk)
KSP-EngineLight | KSP_GroundEffect | |
---|---|---|
1 | 3 | |
8 | 9 | |
- | - | |
0.0 | 1.8 | |
about 8 years ago | over 2 years ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KSP-EngineLight
Posts with mentions or reviews of KSP-EngineLight.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-20.
-
If I were to move from console to a pc, what are the must have mods?
Then, you'll be burning in orbit and realize "hey! there's nothing to confine the gasses in a vacuum!" and DEMAND to download RealPlume, which includes SmokeScreen as a dependency. And then you'll see no light from the rocket exhaust and want EngineLight.
KSP_GroundEffect
Posts with mentions or reviews of KSP_GroundEffect.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-20.
-
Does the ground effect mod work anymore?
https://github.com/Capital-Asterisk/KSP_GroundEffect/releases is the official repo. Ask /u/capital_asterisk what he thinks, that's all I got.
-
If I were to move from console to a pc, what are the must have mods?
our very own /u/capital_asterisk gave us KSP Ground Effect which is an insanely lightweight and amazing mod whose mechanics should have been part of the 1.0 aerodynamics overhaul. Essentially it more accurately models the way the atmosphere works very close to the ground, and if you ever make planes, you need it.
-
Low Flying
i don't use it, but it exists if you want to use one
What are some alternatives?
When comparing KSP-EngineLight and KSP_GroundEffect you can also consider the following projects:
ksp-planetshine - A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel
RealPlume-StockConfigs - RealPlume configs for stock-sized engines.
Scatterer - Atmospheric scattering mod for KSP
IndicatorLights - KSP mod that adds LED-like "indicator lights" for various uses.
Docking-Port-Alignment-Indicator - Official repository of the DPAI mod for Kerbal Space Program
TacFuelBalancer - TAC Fuel Balancer by Taranis Elsu.
EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.
ksp-precisenode - PreciseNode for Kerbal Space Program
NavHud - a NavBall inspired Heads Up Display
KSP-EngineLight vs ksp-planetshine
KSP_GroundEffect vs ksp-planetshine
KSP-EngineLight vs RealPlume-StockConfigs
KSP_GroundEffect vs Scatterer
KSP-EngineLight vs IndicatorLights
KSP_GroundEffect vs Docking-Port-Alignment-Indicator
KSP-EngineLight vs TacFuelBalancer
KSP_GroundEffect vs EnvironmentalVisualEnhancements
KSP-EngineLight vs ksp-precisenode
KSP_GroundEffect vs ksp-precisenode
KSP-EngineLight vs NavHud
KSP_GroundEffect vs NavHud