Indium
sodium-fabric
Indium | sodium-fabric | |
---|---|---|
6 | 138 | |
1,130 | 4,465 | |
- | 0.7% | |
0.0 | 9.3 | |
11 months ago | 5 days ago | |
Emacs Lisp | Java | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Indium
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Solution to evaluating JS in buffer
I have looked at swank-js, indium, and skerrick, but none works out of the box (1~2 hours of investment didn't result in anything). Are there people getting this workflow working in Emacs?
- Howdy does anyone have breakpoints working with javascript? New to developing a web app in doom emacs and would appreciate any hints.
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Diagrams: Open-Source Alternative to Lucidchart
... then you can automate changes and to the diagram using mxGraph's api [1] on the `graph' variable from the console.
Around this plugin mechanism I wrote some dirty hacks for personal use to make the editor behave more to my likings [2] (some features stopped working with recent versions of the desktop app), and an even dirtier Emacs mode for editing labels and having the js REPL available directly from Emacs when I need to run some code to fix my diagrams programmatically [3] (based on Indium [4] + the fact that electron apps can be launched with --remote-debugging-port=...). It's not pretty, but works enough for me, and it's only thanks to customizability that diagrams.net allows.
[1] https://jgraph.github.io/mxgraph/docs/js-api/files/view/mxGr...
[2] https://gitlab.com/spellcard199/drawio-plugin-eight-droves-o...
[3] https://gitlab.com/spellcard199/emacs-drawio
[4] https://github.com/NicolasPetton/Indium
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Is Indium still alive?
Indium is suggested everywhere as the standard development environment for JavaScript, so I've used it with some success. It works beautifully for Chrome, with evaluation of code, inspection, REPL, etc. but only up to a point.
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The Javascript "ecosystem" is a hot mess and so is software development in general - Kailash Nadh's personal homepage
Have you tried something like https://github.com/NicolasPetton/Indium.
- Does JS/Go/Rust or any other famous language have a tool like Cider ?
sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
What are some alternatives?
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
optifine
OptiFabric - OptiFabric venturing out into the 1.16+ world
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
lsp-mode - Emacs client/library for the Language Server Protocol
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
emacs-drawio
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
janeway - 🌌 A Node.js console REPL with object inspection and many other features
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
drawio-plugin-eight-droves-o
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo