ImFrame
copperspice
ImFrame | copperspice | |
---|---|---|
10 | 15 | |
120 | 1,001 | |
- | 1.3% | |
0.0 | 9.2 | |
over 1 year ago | 10 days ago | |
C | C++ | |
MIT License | - |
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ImFrame
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Using Dear ImGui for gui apps that do not need to he overlayed
If you need a quick way to start a C++ ImGui app, you can use my ImFrame library. It's essentially a C++ application wrapper around glfw + ImGUI, along with a few handy additions that applications might need, like native file and folder dialogs, automatic windows settings / persistence, etc.
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What is the best GUI library in C++ for real time data plotting
If you want a demo, you can use my starter framework to see if it would work for you, or check out Implot's repository directly.
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Is WinUI the most modern GUI library for C++ desktop applications on Windows?
If you want a Dear Imgui "starter kit", you can try ImFrame. It packages a few libraries into a very lightweight cross-platform application framework.
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What to use to develop GUIs in C++?
If you just want an empty app in which you can play with ImGui, you can use a lightweight framework like ImFrame.
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What would you say is a good GUI library for a beginner (someone who's never dabbled in GUI programming before, but has several years of experience with C++)?
To help with this, I made a framework that makes it much easier to use like a more traditional application framework, providing a few handy features you'd expect, like native file dialogs, window position save/restore, native macOS windows, platform-appropriate settings storage, image loading, a selection of fonts, etc.
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Trying to use ImPlot to plot some graphs, failing hard.
Probably the fastest way to do that is to use something like my ImFrame library, which is designed to get Dear ImGui and ImPlot up and running inside an app with minimal fuss and bother. You'll need to use CMake to build the project, but it's pretty simple, as there are batch files to build in the /Bin folder for Windows, Mac, or Linux.
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Best GUI Library for C++?
Dear ImGUI - Unlike the others, is designed for applications with a real-time rendering loop, such as games. Was originally designed for creating debugging UIs, although has expanded far beyond this, and is now used for full-featured applications. Requires an existing back-end to plug into. If you need an application framework for Dear ImGUI, you can use my own project ImFrame, or something similar.
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What IDE/build system for Open GL projects are you using?
I use CMake as my (meta) build system, and generate VS projects on Windows, Xcode projects on Mac, and Code::Blocks projects/makefiles on Linux. Example of one such project of mine: https://github.com/JamesBoer/ImFrame
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The best option for desktop GUI?
I'm currently writing a Dear Imgui framework called ImFrame. It handles the work of creating an application loop with an appropriate renderer, using GLFW and other open source libraries, and then exposing the Dear Imgui API for your use to do what you want with it.
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[QUESTION] Cmake executable needs a config file, but different IDEs place the executable in different locations.
For example, in one of my libraries (you can see the whole thing here), I'm including the single-header library stb_image.h as a separate project, so it shows up with all the other external libraries. It's not necessary for compilation, but is just there to assist with browsing / seeing all the external libraries.
copperspice
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Looking for projects to contribute to
Tangentially, I just listened to an old cppcast about https://www.copperspice.com/, a QT fork with ambitions of being more c++-ey.
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Worries about QT
There was already a fork of Qt 4. It is tootling along fine: https://www.copperspice.com/
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Missing features in modern C++
BTW, CopperSpice sounds pretty close to what you're mentioning: https://www.copperspice.com
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Using sigslot as replacement of Qt signals/slots
If you already have a lot of use of Qt your might find CopperSpice to be a reasonable compromisehttps://www.copperspice.com/
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15 year .NET vet moving to Linux and C++ and Qt
exactly I'm quite happy to have my code written for me. If you don't like the moc you can use CopperSpice https://www.copperspice.com/
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GUI for software, not games, but lighter than Qt ?
CopperspiceCopperspice
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New 3.1.6 release of wxWidgets, free and open source library for creating portable native GUI applications, adding transparent support for high DPI artwork and much more, is now available.
CopperSpice might be worth looking at too. Coming from Qt you're probably going to like it better than wxWidgets.
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Qt Creator 6 released
So I strongly dislike Qt. It's got a predatory vision for open source enforcement where they mislead their customers with spoopy language and make it harder and harder to download. In addition, they continue to insist on an architecture that's not even actually C++ (it's got a different grammar) despite it being completely possible to architect a better version of their designs in standard C++.
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making a qt fork
See copperspice project. Originally forked to work around short coming of Meta-Object Compilation.
- CopperSpice, a Modern C++ Fork of Qt
What are some alternatives?
tracy - Frame profiler
wxWidgets - Cross-Platform C++ GUI Library
hello_imgui - Hello, Dear ImGui: unleash your creativity in app development and prototyping
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
imgui-java - JNI based binding for Dear ImGui
WTF - Windows Template Framework
imgui_markdown - Markdown for Dear ImGui
nana - a modern C++ GUI library
xtd - Free open-source modern C++17 / C++20 framework to create console, GUI (forms like WinForms) and unit test applications and libraries on Microsoft Windows, Apple macOS and Linux.
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.