ISF4AE
After Effects Plug-in enabling to use GLSL written in ISF as an effect (by baku89)
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders (by patriciogonzalezvivo)
ISF4AE | glslViewer | |
---|---|---|
2 | 7 | |
220 | 4,475 | |
- | - | |
7.4 | 7.5 | |
7 months ago | about 2 months ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ISF4AE
Posts with mentions or reviews of ISF4AE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-15.
- ISF4AE - load ISF generated shaders in Ae
-
Integrating GLSL Shaders With AE In 2022
Hi, what's currently the best method to work with GLSL shaders in AfterEffects? I found those two projects which seem good but not super actively developed. Are they still good to use or are there any better alternatives by now?
glslViewer
Posts with mentions or reviews of glslViewer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
-
Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
- Manipulating glsl shaders with the pi zero 2
-
glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
- GlslViewer
- GlslViewer: Console-based GLSL Sandbox for 2D/3D shaders shaders