ILSpy
pixel-dungeon-gradle
ILSpy | pixel-dungeon-gradle | |
---|---|---|
42 | 4 | |
20,255 | 81 | |
1.3% | - | |
9.1 | 2.2 | |
5 days ago | 11 months ago | |
C# | Java | |
Copyright 2011-2015 AlphaSierraPapa | GNU General Public License v3.0 only |
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ILSpy
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Rust takes forever to load
First, go grab this: https://github.com/icsharpcode/ILSpy. It's a decompiler that will break Rust down. Hope you like C#.
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Found this exedecompiler.com website. Does anybody know it? Is it worth it?
If its a C#/.NET exe you can use ILSpy to get the source code https://github.com/icsharpcode/ILSpy
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C# Testing Playgrounds for old versions?
Well, it might not be exactly what you're asking for, but ILSpy lets you choose what version of C# you wish to decompile an assembly to. This is great for learning how a specific feature used to be coded in C# prior to some new syntax/compiler feature being added.
- Regex Engine Internals as a Library
- How to make mods?
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I made a DLL INteroreter that Allows the user to invoke methods with parameters in ANY DLL File
You will thoroughly enjoy this, then.
- Learning how to mod
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The Rider IDE is able to disassemble C# code into High-level C#, Low-level C#, and IL. Is there a command line tool that can do this too, or is this proprietary?
I've only used their GUI frontend myself, but ILSpy is also available as a library and command line tool.
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What does Realm.Fody do?
As you can see IL code is not exactly human readable, and it's also quite verbose. If you want to have an idea of how your code looks like in IL you can use a decompiler tool such as JustDecompile or ILSpy.
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GDScript Export Mode usage for commercial or online games
Take a random piece of C# software, run it through ILSpy, and be amazed at the results.
pixel-dungeon-gradle
- How can i download pixel dungeon on android?
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Question about textures (PC)
You can take a look at this: https://github.com/00-Evan/pixel-dungeon-gradle
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How do I downgrade my java version in intellij?
The wiki guide is likely very outdated. If you're looking to work with Vanilla PD I strongly recommend using this code: https://github.com/00-Evan/pixel-dungeon-gradle
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Devs who open source their games, why?
Shovelware companies for sure do this. But I mean it's nothing you would have heard of, just crappy app store games or sketchy download sites. There's a lot of very cheap games built off of the Pixel Dungeon source code: https://github.com/00-Evan/pixel-dungeon-gradle
What are some alternatives?
dnSpy - .NET debugger and assembly editor [Moved to: https://github.com/dnSpy/dnSpy]
skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.
JustDecompile Engine - The decompilation engine of JustDecompile
Mindustry - The automation tower defense RTS
dnSpy
VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/
AvaloniaILSpy - Avalonia-based .NET Decompiler (port of ILSpy)
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
shapez.io - shapez is an open source base building game on Steam inspired by factorio!
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity
Celeste - Celeste Bugs & Issue Tracker + some Source Code