Skija
Skia
Skija | Skia | |
---|---|---|
1 | 55 | |
446 | 8,708 | |
2.9% | 2.2% | |
5.3 | 9.9 | |
about 1 month ago | 6 days ago | |
Java | C++ | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Skija
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JetBrains invites developers to join the Fleet Public Preview Program
So for some extra context, but Fleet is using Skija[1] and Compose[2] as a rendering an engine. Skija is a java wrapper for Skia and still does not support the full API. Compose is still relatively new and has not had nearly the amount of man hours devoted to it as Swing. This is just a technical preview, I'm sure there will be plenty of optimizations to come. I think it's pretty exciting to see Skija being used for a mainstream project!
[1] https://github.com/HumbleUI/Skija
Skia
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Skia VS nitro-gl - a user suggested alternative
2 projects | 21 Aug 2023
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Lottie under the hood
Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
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Widely-used graphics library
Skia is pretty great if you can get it running.
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Due to popular demand, here’s part 2
The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d
- Leveraging Rust and the GPU to render user interfaces at 120 FPS
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Graphic Library for C
There’s also Skia by Google. Used by Android and Google Chrome.
What are some alternatives?
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
skiko - Kotlin MPP bindings to Skia
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
prettier - Prettier is an opinionated code formatter.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
intellij-community - IntelliJ IDEA Community Edition & IntelliJ Platform
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
rust-analyzer - A Rust compiler front-end for IDEs
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lottie for Android, iOS, and React Native - Render After Effects animations natively on Android and iOS, Web, and React Native