Hipmunk VS Monadius

Compare Hipmunk vs Monadius and see what are their differences.

Hipmunk

Haskell binding for Chipmunk, 2D physics engine. (by meteficha)

Monadius

2-D arcade scroller (by tanakh)
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Hipmunk Monadius
0 0
22 50
- -
0.0 0.0
about 7 years ago over 5 years ago
C Haskell
LicenseRef-OtherLicense LicenseRef-GPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hipmunk

Posts with mentions or reviews of Hipmunk. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Hipmunk yet.
Tracking mentions began in Dec 2020.

Monadius

Posts with mentions or reviews of Monadius. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Monadius yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Hipmunk and Monadius you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

SFML - Low level Haskell bindings for SFML 2.x

affection

tcod-haskell - Haskell bindings to libtcod

Nomyx - The Nomyx game

werewolf - A game engine for running werewolf in a chat client

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

falling-turnip - falling sand game with regular parallel arrays.

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

dominion - A Dominion simulator in Haskell